Val	CHA	Cost	Roll	Notes
15	STR		5	12-	200kg; 3d6
20	DEX		30	13-	OCV:  7/DCV:  7
10	CON		0	11-	
10	BODY		0	11-	
16	INT		6	12-	PER Roll 12-
17	EGO		14	12-	ECV:  6
14	PRE	4	12-	PRE Attack:  2 1/2d6
20	COM	5	13-

8	PD	6		Total:  8 PD
8	ED	6		Total:  8 ED
3	SPD	0		Phases:  4, 8, 12
5	REC	0		
20	END	0		
23	STUN	0		Total Characteristics Cost:  76

Movement:	Running:	6"/12"
		Leaping:	8"/16"
		Swimming:	2"/4"

Cost	Powers & Skills
Combat Training:
15	Combat Skill Levels:  +3 with Red Dragon Spirit Capture Star Sword
1	Martial Arts:  Hand-to-Hand Combat Training; use Art with Swords (i.e. the RDSCSW)
	Maneuver		OCV	DCV	Damage
3	Basic Strike		+1	+0	5d6 (+1 DC)
4	Dodge			+0	+5	Dodge vs All, Abort
4	Fast Strike		+2	+0	5d6 (+1 DC)
4	Martial Strike		+0	+2	5d6 (+1 DC)
5	Offensive Strike	-2	+1	7d6 (+2DC)
5	Passing Strike		+1	+0	3d6 + v/5; Full Move

Magic Powers:  
50	Red Dragon Spirit Capture Star Sword Multipower:  75 Point Pool, OIF (-1/2)
9	m - Red Dragon Spirit Capture Star Sword:  HKA:  3D6, END 0 (+1/2)
2	u - Red Dragon Spirit Capture Star Sword Pentacle:  Force Wall:  0 PD/20 ED
	END 0 (+1/2), Concentrate:  0 DCV(-1), Full Phase (-1/4), Gestures:
	Throughout (-1/2), Incantation (-1/4), Only vs. 'mystic' powers (-1/4), 
6	m - Red Dragon Spirit Capture Star Sword Extend:  Stretching 6", END 0 (+1/2)

23	Exploding Earrings:  Flash:  6D6 vs Sight Group, 2 Charges (-1 1/2), OIF(-1/2)

Martial Arts and Background Skills
5	Superleap:  +5" (8" total) 
9	Acrobatics 16-
5	Breakfall 14-
7	Bugging 14-
9	Climbing 16-
7	Combat Driving 15-
9	Deduction 15-
7	Disguise 13-
3	Interrogation 12-
6	KS:  Demons/Monsters/supernatural beings 15-
6	KS:  'Ghost Sweeping' 15-
5	Lockpicking 14-
6	PS:  Ghost-Sweeping 15-
1	WF:  Swords
216	Total Powers & Skills Cost
292	Total Character Cost

100+	Disadvantages
15	DNPC:  Det. Karino (normal, useful skills) 14-
20	Normal Characteristic Maxima
15	Physical Limitation:  Doesn't know tolerance limits for alcohol (I, F)
	Psychological Limitation:
20	Loves 'entertaining' herself (shopping/drinking/karaoke (C, T)
25	Not financially responsible (VC, T)
10	Public ID:  Ayaka Kisaragi, president of Yuugen Kaisha
10	Reputation:  As effective ghost-sweeper/troubleshooter 11-
5	Unluck:  1d6
72	Red-Headed Ghost-Sweeper Bonus
292	Total Disadvantage Points

Background (brief): Ayaka Kisaragi is the latest in a long line of 'Ghostsweepers', those who deal with arcane and mystic problems. Because of a lack of innate powers, she employs various mystic gadgets and tricks, most notably the Red Dragon Spirit Capture Star Sword (Ko-Ryu-Rei-Fu-Sei-Ken). Although she appears lazy and sometimes incompetent, the truth is that when she tries, she is quite able to solve any case, and defend against any evil. She is smart enough to know that she can't do everything herself. Yuugen Kaisha is a collection of people with abilities, some strange, some mundane, that help her in her work. For all her mystical acumen, though, she clearly lacks business sense, throwing her money into shopping and, most often, nights spent at karaoke bars, singing and drinking. Reigning her in (sorta) is Mamoru, her faithful business manager of sorts, and Mr. Karino, a scrungy detective who manages to find his way into trouble, as well as Nanami, a teenaged pyrokinetic, and other mediums and monks.

Powers/Tactics: Ayaka is usually rather direct in combat; she leaps around, using her Spirit Sword as her main weapon; she is rather skilled with it, able to fend of multiple opponents. The sword itself contains some surprises as well, including the ability to create a force-wall, and the ability to extend itself to nearly 3 times its original length. Ayaka also carries various wards (presumably, Entangles and Energy Blasts and the like modified accordingly), and her earrings are actually light-producing explosives used to blind or scare her opponents.

Author's Notes: I've represented the sword as a 3d6 HKA—however, an alternative is that it is only that powerful versus the supernatural, in which case you can set that up as a limitation on the sword (only does up to X damage versus humans/living things). If she's constantly being beaten to the punch/getting hit, upping her DCV with a few skill levels would be consistent with the character's conception.

(Ayaka Kisaragi created by, character sheet created by Kevin Eav)

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