WILD CARDS

CHARLES DUTTON

Val	CHA	Cost	Roll	Notes
9	STR	-1	11-	Lift 87.1 kg; 1 1/2d6 HTH Damage [2]
10	DEX	0	11-	OCV:  3/DCV:  3
13	CON	6	12-
12	BODY	4	11-
18	INT	8	13-	PER Roll 13-
15	EGO	10	12-	ECV:  5
15	PRE	5	12-	PRE Attack:  3d6
6	COM	-2	10-

2	PD	0		Total:  2 PD (0 rPD)
2	ED	-1		Total:  2 ED (0 rED)
2	SPD	0		Phases:  6, 12
5	REC	0
26	END	0
24	STUN	0		Total Characteristic Cost:  29

Movement:	Running:	6"/12"
		Leaping:	1"/2"
		Swimming:	2"/4"

Cost	Powers & Skills
	Perks
10	Money:  Wealthy

	Skills
2	CK: Jokertown 11-
0	Language:  English (idiomatic; literate)
4	PS: Accountant 14-
3	PS: Museum Curator 13-
3	PS: Stockbroker 13-
4	SS:  Accounting 14-
3	Streetwise 12-
7	Trading 14-

Total Powers & Skill Cost:  36
Total Cost:  65

25+	Disadvantages
0	Normal Characteristic Maxima
5	Age:  40+
10	Psychological Limitation:  Sense Of Duty To Help Jokers (Common, 
	Moderate)
15	Social Limitation:  Joker (Very Frequently, Minor)
10	Experience Points
64	Total Disadvantage Points

Description: Dutton is tall, standing 6'3" and very lean, weighing 180 lbs. His face is a yellowish living skull. He’s a prime player in the Jokertown community, owning the Bowery Wild Card Dime Museum, a portion of the Crystal Palace, and a number of other businesses. Dutton is reclusive, preferring to work behind the scenes, but is well known in Jokertown. He’s a major collector of ace "souvenirs" and displays his collection in his museum.

Campaign Use and Designer’s Notes: As with Xavier Desmond, remove the Distinctive Features and Charles Dutton becomes a multi-genre inner-city Contact.

Charles Dutton's Hero Designer File<

(Charles Dutton created by Walter Simons, character sheet created by Michael Surbrook)


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