Val CHA Cost Roll Notes 54 STR 44 20- Lift 44.6 tons; 10 1/2d6 HTH Damage  21 DEX 33 13- OCV: 7/DCV: 7 20 CON 20 13- 14 BODY 8 12- 10 INT 0 11- PER Roll 11- 8 EGO -4 11- ECV: 3 18 PRE 8 13- PRE Attack: 3 1/2d6 18 COM 4 13- 10/80 PD -1 Total: 10/80 PD (0/20 rPD) 10/30 ED 6 Total: 10/30 ED (0/20 rED) 5 SPD 19 Phases: 3, 5, 8, 10, 12 15 REC 0 40 END 0 52 STUN 1 Total Characteristic Cost: 138 Movement: Running: 8"/16" Leaping: 10"/20" Swimming: 2"/4" Cost Powers & Skills 13 Great Strength: Reduced Endurance (1/2 END; +1/4) for up to 54 Active Points of STR 33 Golden Glow: +50 PD; Only Works Against Blunt Physical Impacts (see text; -1/2) 48 Golden Glow: Armor (20 PD/20 ED); Visible (golden glow when active; -1/4) 4 Increased Speed: Running +2" (8" total), END 1 15 Altered Metabolism: LS (Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal) Perks 15 Money: Filthy Rich Skills 10 +2 with HTH Combat 3 Acrobatics 13- 3 Acting 13- 3 Breakfall 13- 5 Gambling 12- 7 KS: Politics 16- 0 Language: English (idiomatic; literate) 1 Language: German (basic conversation) 1 PS: Actor 8- 1 PS: Farmer 8- 2 PS: Real Estate Sales 11- 3 Seduction 13- 1 TF: Small Planes 3 Tactics 11- 5 Trading 14- 2 WF: Small Arms Total Powers & Skill Cost: 178 Total Cost: 316 200+ Disadvantages 10 Psychological Limitation: Guilt Complex Over His Past (Common, Moderate) 10 Psychological Limitation: Lecherous, Prides Himself As A "Ladies Man" (Common, Moderate) 20 Psychological Limitation: Overconfident, Willing To Tackle Anything Single-handedly (Very Common, Strong) 10 Psychological Limitation: Reckless, Tends To Act First, Think Late (Common, Moderate) 10 Reputation: The 'Judas' Ace, 8- (Extreme) 56 Experience Points 316 Total Disadvantage Points
Description: Golden Boy is tall, standing 6'2" and broad, weighing 190 lbs. He's blond haired, blue eyed, muscular, good looking, and possibly the strongest man in the world. His Armor (which looks like a force field), has a golden glow when it's active, and grants him immunity from just about anything (you may want to adjust his Armor’s effects to account for this). He is especially resistant to physical impacts, such as bullets and fists. (The extra PD should only be applied to "blunt" impacts, such as bullets, fists, most thrown objects, and so on. Golden Boy should not get this extra PD versus sonic attacks, falls, or any physical attack with the AP advantage.) Golden Boy doesn't age, and looks to be 25, despite being born in 1924. As one of the original Four Aces (a.k.a. the Exotics for Democracy), he fought fascism in the late 40's. When dragged before HUAC in the 50's, he collapsed and became a "friendly" witness. This has resulted in him being a "marked man" in the ace community, an image that hasn't totally left him with time.
Campaign Use and Designer’s Notes: Golden Boy is immensely powerful, no matter how you look at it. This character attempts to replicate the powers he has in the GURPS version, hence his extra PD. His Armor might actually be tougher (30 DEF?). He could also use some more CON, although his 80 total PD does sort of render that a bit superfluous. Seeing as he’s easily 70+ years old, you can toss in various Contacts and the like to represent his years of experience.
Obviously, Golden Boy can be dropped into any number of Champions settings with ease.
I'm sure I'm remembering this wrong, but wasn't Golden Boys golden glow always on, and prevented him from eating and such, or was that just the very beginning of when the power manifested?
Nope. It comes on automatically, but he never mentions a problem with it interfering with anything. (The field apparently judges intent as well - he can shake hands or interact normally with women, but try shooting him in the back, and it snaps on before the bullet can hit him.)
Easiest way is to just give him Armor, hardened, possibly with the "visible" limitation. It may have the SFX of "Force Field", but it has none of the mechanical disadvantages of the power "Force Field".
(Golden Boy created by Walter John Williams, character sheet created by Michael Surbrook)
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