THE ANIMATED JUSTICE LEAGUE

WONDER WOMAN

Val  Char   Cost
60  STR50
27  DEX51
30  CON40
17  BODY14
13  INT3
12  EGO4
15  PRE5
22  COM6
 
15/27  PD3
15/27  ED9
5  SPD13
20  REC4
50  END-5
75  STUN13
 
7"  RUN2
3"  SWIM1
12"  LEAP0
Characteristics Cost: 213

Cost   Power END
30   Amazonion Gliding: Flight 10", Variable Advantage (+1/4 Advantages; +1/2) (30 Active Points)  3
    
45   Magic Lasso: Multipower, 90-point reserve, (90 Active Points); all slots OAF Durable (-1) 
3u   1) Ensnare: Stretching 12", Reduced Endurance (0 END; +1/2) (90 Active Points); OAF Durable (-1), No Velocity Damage (-1/4), Limited Manipulation (-1/4), Damage must follow a Grab (-1/4), Always Direct (-1/4)  0
2u   2) Capture: Entangle 6d6, 6 DEF, Takes No Damage From Attacks (All Attacks) (+1/2) (90 Active Points); 1 Recoverable Charge (-1 1/4), OAF Durable (-1), Lockout (-1/2), Cannot Form Barriers (-1/4), Limited Range (-1/4)  [1 rc]
    
18   Magic Bracelets: Armor (12 PD/12 ED), Hardened (x2; +1/2) (54 Active Points); Attack must be small enough to deflect with bracelets (-1), Must be aware of incoming attack (-1/2), Restrainable (-1/2)  0
40   Bullets and Bracelets: Multipower, 60-point reserve, (60 Active Points); all slots Restrainable (-1/2) 
4u   1) Deflecting Bullets: Missile Deflection (Any Ranged Attack), +20 to Missile Deflection (60 Active Points)  0
4u   2) Reflecting Bullets: Missile Deflection (Any Ranged Attack), +5 to Missile Reflection, Missile Reflection, Reflect At Any Target (60 Active Points)  0
    
5   Battle-Hardened: +10 PD (10 Active Points); Only vs attacks which are not affected by Magic Bracelets: Armor (-1) 
2   Battle-Hardened: +5 ED (5 Active Points); Only vs attacks which are not affected by Magic Bracelets: Armor (-1) 
    
3   Hera, Give Me Strength!: +10 STR (10 Active Points); 2 Continuing Charges lasting 1 Extra Phase each (-1 1/4), No Figured Characteristics (-1/2), Incantations (-1/4) 
    
6   JL Communicator: Radio Perception/Transmission (Radio Group) (10 Active Points); Sense Affected As More Than One Sense Hearing Group (-1/2), IIF Durable Expendable (Easy to obtain new Focus; Earpiece Transceiver; -1/4)  0
Powers Cost: 162

Cost   Martial Arts Maneuver
   Amazonion Battle Training 
5   1) Probe: 1/2 Phase, +1 OCV, +3 DCV, 12d6 Strike 
4   2) Attack: 1/2 Phase, +0 OCV, +2 DCV, 14d6 Strike 
5   3) Assault: 1/2 Phase, +1 OCV, -2 DCV, 16d6 Strike 
3   4) Throw: 1/2 Phase, +0 OCV, +1 DCV, 12d6 +v/5, Target Falls 
3   5) Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 70 STR for holding on 
4   6) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort 
4   7) Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, 14d6 Strike, Must Follow Block 
4   8) Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort 
7   9) Weapon Element: Axes, Maces, Hammers, and Picks, Blades, Bracelets, Clubs, Lariots, Polearms and Spears, Staffs 
Martial Arts Cost: 39

Cost   Skill
6   Animal Handler (Bovines, Canines, Equines, Felines, Raptors) 12- 
3   Breakfall 14- 
3   Climbing 14- 
3   Combat Driving 14- 
3   Combat Piloting 14- 
8   +1 with All Combat 
5   +1 with HTH Combat 
4   +2 with Block 
1   High Society 8- 
2   KS: Greek Mythology 11- 
2   KS: Ancient Greece 11- 
5   Language: Ancient Greek (idiomatic; literate) 
2   Language: Greek (fluent conversation) 
3   Navigation (Air, Marine) 12- 
3   Oratory 12- 
3   Power: Strength Tricks 11- 
1   PS: Soldier 8- 
3   Riding 14- 
2   Survival (Temperate/Subtropical) 12- 
3   Tactics 12- 
3   Tracking 12- 
2   TF: Science Fiction & Space Vehicles, Chariots, Combat Aircraft, Equines 
6   WF: Common Melee Weapons, Common Missile Weapons, Lariots, Staffs 
Skills Cost: 76

Cost   Perk
1   Contact: Hephaestus, Armorer of the Gods 8- 
2   Contact: Princess Audrey of Kasnia (Good relationship with Contact) 8- 
5   Fringe Benefit: Membership in the JL 
2   Fringe Benefit: Member of the Lower Nobility (Princess of Themyscara) 
10   Invisible Plane (50 Base, 50 Disad) 
Perks Cost: 20

Cost   Talent
15   Combat Sense 12- 
Talents Cost: 15

Total Character Cost: 525

Val   Disadvantages
25   Hunted: Ares, Greek God of War 8- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Harshly Punish) 
20   Hunted: Fury 11- (As Pow, PC has a Public ID or is otherwise very easy to find, Harshly Punish) 
20   Psychological Limitation: Code of the Amazon (Common, Total) 
15   Psychological Limitation: Overconfident (Very Common, Moderate) 
15   Physical Limitation: Naive (Frequently, Greatly Impairing) 
15   Physical Limitation: Cannot break free when bound by a man with her own magic lasso (Infrequently, Fully Impairing) 
30   Dependent NPC: Amazons 8- (Slightly Less Powerful than the PC; Group DNPC: x32 DNPCs) 
0   Dependent NPC: Mother (Hippolyte, Queens of the Amazons) 8- (As powerful as the PC; Useful Noncombat Position or Skills
15   Social Limitation: Public Identity (Frequently, Major) 
10   Social Limitation: Exiled (Occasionally, Severe, Not Limiting In Some Cultures) 

Disadvantage Points: 165
Base Points: 200
Experience Required: 160
Total Experience Available: 160
Experience Unspent: 0


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