Val CHA Cost Roll Notes 17 STR 7 12- Lift 263.9 kg; 3d6 HTH Damage  15 DEX 15 12- OCV: 5/DCV: 5 20 CON 20 13- 14 BODY 8 12- 10 INT 0 11- PER Roll 11- 12 EGO 4 11- ECV: 4 13 PRE 3 12- PRE Attack: 2 1/2d6 8 COM -1 11- 8/14 PD 5 Total: 8/14 PD (0/6 rPD) 4 ED 0 Total: 4 ED (0 rED) 4 SPD 15 Phases: 3, 6, 9, 12 7 REC 0 40 END 0 35 STUN 2 Total Characteristics Cost: 80 Movement: Running: 6"/12" Leaping: 3"/6" Swimming: 4"/8" Cost Powers & Skills Martial Arts: Brawling Maneuver OCV DCV Damage 4 Block +2 +2 Block, Abort 3 C'mere, You -1 -1 Grab Two Limbs, 37 STR for holding on 4 Can't Catch Me -- +5 Dodge, Affects All Attacks, Abort 4 Charge +0 -2 7d6 +v/5 Strike, FMove 4 Got To Get Out Of This +0 +0 42 STR vs. Grabs 3 Punch +1 +0 7d6 Strike 5 Roundhouse -2 +1 9d6 Strike 8 +2 HTH Damage Classes (already added in) 6 That Tickles!: Armor (6 PD/0 ED); Only Works Against Limited Type of Attack (Killing Attacks; -1/2) 2 Tough As Old Boots: Lack Of Weakness (-2) for Normal Defense Perks 1 "Captain's Papers": Fringe Benefit: License to practice a profession 25 "She's Not Much Of A Boat, But She'll Float.": Ship (125 base points) Skills 10 +2 with HTH Combat 3 Breakfall 12- 3 Climbing 12- 3 Combat Sailing 12- 3 Hoist 11- 2 KS: Nautical Folklore 11- 0 Language: English (fluent conversation) 4 Navigation (Marine) 12- 5 PS: Sailor 14- 3 Streetwise 12- 3 Trading 12- 5 TF: Large Motorized Boats, Large Wind-Powered Boats, Rafts, Small Motorized Boats, Small Rowed Boats, Small Wind-Powered Boats 2 WF: Early Emplaced Weapons, Vehicle Weapons 3 Traveler 1 1) AK: Arctic Ocean 11- 1 2) AK: Atlantic Ocean 11- 1 3) AK: Indian Ocean 11- 1 4) AK: Pacific Ocean 11- 1 5) AK: Port Cities 11- 3 6) AK: Seven Seas 13- 126 Total Powers & Skills Cost 206 Total Character Cost 100+ Disadvantages 25 Dependent NPC: Olive Oyl 14- (Incompetent) 15 Distinctive Features: See Text (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 15 Hunted: Sea Hag and Minions 8- (Mo Pow, Harshly Punish) 10 Hunted: Bluto 8- (As Pow, Harshly Punish) 0 Normal Characteristic Maxima 10 Physical Limitation: One-Eyed (Frequently, Slightly Impairing) 15 Psychological Limitation: Angered By Injustice (Common, Strong) 10 Psychological Limitation: Likes Women (Common, Moderate) 6 Super Soldier Bonus 206 Total Disadvantage Points
Background/History: Popeye's real name, like much of his past, is shrouded in mystery. Even his own father only calls him "Popeye", indicating that the nickname, and the loss of his eye, date back to his childhood. We can gather that Popeye left school and went to sea as soon as he could find a ship that would take him. By the time he was hired by Ham Gravy to pilot a boat on a treasure-hunting expedition, Popeye was already a experienced salt, capable of running a small ship single-handed. On that expedition, Popeye met Olive Oyl, Gravy's girlfriend, who eventually became his own sweetheart.
Subsequently, Popeye became involved in many strange and fantastic adventures, fighting the wicked Sea Hag and her minions the Goons, battling the burly and treacherous Bluto, meeting the magical entity known as the Jeep, and eventually adopting a baby known as Swee'pea.
Personality/Motivation: Popeye has been hardened by the rough life of a sailor, and is nearly fearless in combat or danger. He's less experienced in the ways of women, and can be swayed by a pretty face or sweet talk. (At this point, he and Olive are not yet the inseparable item they will become.) Although he claims to be purely mercenary, Popeye in fact has a strong sense of justice, and will often step into situations where he perceives injustice to be occurring
That said, Popeye does need money to maintain his boat and a reasonably comfortable life when he's ashore, so he often takes jobs ferrying people from one place to another.
Quote: "I yam what I yam, and that's all I yam."
Popeye speaks in a possibly unique garbled dialect. A little practice is recommended before trying to imitate it in public.
Powers/Tactics: Popeye is an accomplished sailor who has been all over the world. He's also been in fights all over the world, so he's gotten really good at brawling. He's also tough enough to shrug off small knives and bullets with little effect, and he's tough all over, making it hard to spot his weak points.
Like many brawlers, Popeye doesn't do subtle. At his trickiest, Popeye will block until he can find a good opening for a punch.
Campaign Use: Popeye is a sailor man, suitable for waterfront encounters and available for hire if the player characters need oceanic transport. He won't Hunt anyone unless they take Olive Oyl, but then he will follow them to the ends of the Earth. If Popeye needs to be more powerful for your campaign, add his spinach-eating (which came very late in the strip). Aid to STR, DEX & SPD, 1 charge, OAF spinach. Possibly some brick tricks only usable when he's aided, as well. If he needs to be less powerful, knock off a point of SPD and one of his brawling damage levels.
Olive Oyl is your typical Incompetent DNPC girlfriend type. Early on, she's not quite as stuck on Popeye as she later became, and often chases after other men, which almost always results in her needing to be rescued.
Wimpy J. Wellington, not actually on the character sheet, is Popeye's best buddy. In the tradition of fat comic relief sidekicks, Wimpy is lazy, cowardly, and a perpetual mooch. While he's basically useless, Wimpy is smart enough to get out of the way during combat, unlike Olive.
The Sea Hag is both a ruthless pirate queen and the last true witch on Earth, capable of bone-chilling black magic, though she can never venture far from salt water. If you're running a "realistic" campaign, then the Sea Hag is a charlatan who uses chemicals, hypnotism, and sleight of hand to make it appear that she has magical powers. Her minions, the Goons, are large, misshapen humanoids of great strength and little brains.
Bluto is a large, hairy sailor who is motivated by greed and lust for Olive Oyl. He only appeared for one plot arc in the actual strip—in the cartoons he (also known as Brutus) is either a Rival of Popeye's or a 14- Hunted, while the Sea Hag is virtually unseen.
Appearance: Popeye is a Caucasian male probably in his mid- to late thirties. He's missing an eye, and does not wear a patch, giving him a perpetual squinting look. Popeye has a prominent, clefted chin, low ears, a strong nose and smokes a corncob pipe. He is nearly bald, and almost always wears a hat. Popeye's forearms are overdeveloped, and each has an anchor tattoo. Popeye always wears a nautical uniform, either a blue or black jacket with a billed cap, or sailor's whites with a cloth cap. He's bow-legged, and moves with a sailor's rolling gait.
(Note: this version of Popeye is based primarily on the early version found in the Thimble Theater comic strip created by E.C. Segar in the 1920s. Character sheet created by Scott Jamison.)
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