CREATURES FROM FENG SHUI

CONCRETE ZOMBIE

Val	CHA	Cost	Roll	Notes
30	STR	20	15-	Lift 1600 kg; 6d6 HTH Damage [0]
15	DEX	10	12-
30	CON	20	15-
8	INT	-2	11-	PER Roll 11-
10	EGO		11-
20	PRE	10	13-	PRE Attack:  4d6

5	OCV	10
5	DCV	10
3	OMCV	
3	DMCV	
3	SPD	10		Phases:  4, 8, 12

15	PD	-3		Total:  15 PD (15 rPD)
15	ED	-3		Total:  15 ED (15 rED)
12	REC	8
0	END	-12
20	BODY	10
0	STUN			Total Characteristics Cost:  88

Movement:	Running:	12m/24m
		Leaping:	0m
		Swimming:	0m

Cost    Powers & Skills
45	Guts Full Of Rebar:  Takes No STUN (loses abilities when takes BODY)	
15	Body Of Concrete And Steel:  Does Not Bleed	
10	Body Of Concrete And Steel:  No Hit Locations	
15	Tireless:  Reduced Endurance (0 END; +½) for up to 30 Active Points of STR	
6	Tireless:  Reduced Endurance (0 END; +½) for up to 12 Active Points of Running	
45	Steel And Stone Teeth:  HKA 2d6 (4d6 w/STR), Reduced Endurance (0 END; +½)	
134	Body Of Concrete And Steel:  +15 PD, Resistant (+½) plus +15 ED, Resistant (+½)	
120	Body Of Concrete And Steel:  Physical Damage Reduction, Resistant, 75%; Only Works Against 
	Edged Weapons (-½)	
12	Body Of Concrete And Steel:  Knockback Resistance -4m	
-2	Body Of Concrete And Steel:  Leaping -4m (0m total)	
-2	Body Of Concrete And Steel:  Swimming -4m (0m total)	
44	Guts Of Rebar:  Healing BODY 4d6, Reduced Endurance (0 END; +½), Decreased Re-use Duration 
	(1 Turn; +1 ½); No Conscious Control (heals BODY equal to amount rolled on HKA; -1), Self Only (-½), 
	Linked (Steel And Stone Teeth; -¼)	
37	Chi Sense:  Detect chi energy 14- (Unusual Group), Increased Arc Of Perception (360 Degrees), 
	Range, Sense, Targeting, Telescopic:  +4, Tracking	
37	Body Of Concrete And Steel:  LS  (Immunity All terrestrial diseases and biowarfare agents; 
	Immunity All terrestrial poisons and chemical warfare agents; Longevity: Immortal; Safe in High 
	Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low 
	Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)

	Talents
6	Zombie Made Of Concrete:  +2/+2d6 Striking Appearance (vs. all characters)

	Skills
16	+2 with HTH Combat

5	Demolitions (defined as ripping things apart) 12-
3	Tracking 11-

Total Powers & Skill Cost:  546
Total Cost:  634

175+	Matching Complications (50)
0	Physical Limitation:  Human-sized
30	Physical Limitation:  No Other Senses Aside From Chi Sense (All the Time; Greatly Impairing)
15	Psychological Limitation:  Voracious Hunger For Living Chi-the stronger, the better (Common; Strong)

Total Complications Points: 50
Experience Points:  459

Ecology: A concrete zombies are created when those with a karmic debt to pay are murdered by being encased in concrete. Triad gangsters in Hong Kong (as well as Mafia types the world over), like to dispose of unwanted bodies (still living or not) by dumping them in freshly poured concrete foundations. Most of the time this means the unfortunate victim is gone forever. But ever now and then, the would-be corpse has a past debt to pay. At some point in their life—either this or a past one—they drowned someone, and now need to pay for their crime.

Once encased in concrete, these people transform, melding flesh and bone to concrete and rebar. The process takes about a week, and once complete, the new concrete zombie will rip its way out of its former tomb and goes hunting. They seek powerful sources of chi, such as is found in sorcerers, many martial artists, and the enlightened, and will kill anyone and everyone in their path to get it.

Personality/Motivation: A concrete zombie desires chi and that’s it. They cannot be reasoned with, commanded, or persuaded to do anything other then devour chi. They aren’t totally mindless (many can speak, if only just), but have only the most basic of needs and desires.

Powers/Tactics: Concrete zombies attack by Grabbing a foe and either crushing the life from them, or ripping into them with teeth made from stone and rebar. As a concrete zombie is nigh-on invulnerable, they tend to ignore most threats, but if sufficiently damaged it will tear into the nearest source of concrete and steel to repair itself.

Appearance: A concrete zombie is a horrific combination of flesh and stone. It may wear the ragged remains of the clothes it was entombed in, and will have teeth of broken stones and scrap metal, bones of rebar, and muscles made from slabs of concrete. When it moves it sounds like concrete grinding together, clouds of dust follow it, and flies and mosquitos issue from its mouth, usually because its belly is full of stagnant water and rotting meat.

Designer's Notes: Concrete zombies are found in the Feng Shui supplement Blowing Up Hong Kong. They are pretty powerful and probably don’t need much alteration to pose a threat to most groups of PCs. I could see using them in a really weird Post-Apocalyptic Hero game (especially one with the supernatural in play), an Urban Fantasy game, or even a Champions game.

Concrete Zombie Hero Designer File


Return to Creatures From Role-Playing Games