Val CHA Cost Roll Notes 25 STR 15 14- Lift 800 kg; 5d6 HTH Damage [2] 20 DEX 30 13- OCV: 7/DCV: 7 20 CON 20 13- 15 BODY 10 12- 8 INT -2 11- PER Roll 14- 5 EGO -10 10- ECV: 2 25 PRE 15 14- PRE Attack: 5d6 6 COM -2 10- 12 PD 7 Total: 12 PD (2 rPD) 10 ED 6 Total: 10 ED (2 rED) 4 SPD 10 Phases: 3, 6, 9, 12 9 REC 0 40 END 0 38 STUN 0 Total Characteristic Cost: 99 Movement: Running: 12"/24" Leaping: 5"/10" Swimming: 2"/4" Cost Powers & Skills 7 Voice Like A Trumpet: +15 PRE; Only For Fear-Based PRE Attacks (-1), Incantations (must roar; -1/4) 31 Three Rows Of Teeth: HKA 1 1/2d6 (3d6 w/STR), +1 Increased STUN Multiplier (+1/4), END 3 16 Claws: HKA 1d6+1 (2 1/2d6 w/STR); Reduced Penetration (-1/4), END 2 12 Stings: RKA 1/2d6, 16 Charges (+0), Armor Piercing (+1/2); Limited Range (15"; -1/4), [16] 15 Tail Sting: HKA 1/2d6 (1d6+1 w/STR), Armor Piercing (+1/2), END 1 69 Deadly Venom: Drain CON 4d6, Delayed Return Rate (5 Points per Hour; +1), NND (defense is appropriate LS: Immunity) (Standard; +1); Extra Time (onset time begins 1 Turn after victim is stung, -1 1/4), 4 Charges (-1), HKA Must Do Body (-1/2), Gradual Effect (4 Minutes; 1d6/1 Minute; -1/2), Linked (RKA; -1/2), No Effect On Elephants (-1/4) plus RKA 5d6, NND (defense is appropriate LS: Immunity) (Standard; +1), Does BODY (+1); Extra Time (onset time begins 1 Turn after victim is stung, -1 1/4), 4 Charges (-1), No Range (-1/2), HKA Must Do Body (-1/2), Gradual Effect (5 Minutes; 1d6/1 Minute; -1/2), No Effect On Elephants (-1/4), [4] 2 Tough Hide: Damage Resistance (2 PD/2 ED) 4 Heavy: Knockback Resistance -2" 12 Swift As A Deer: Running +6" (12" total), END 1 9 Sharp Senses: +3 PER with all Sense Groups 5 Can See In The Dark: Nightvision 5 Acute Sense Of Smell: Tracking with Normal Smell Skills 10 +2 with HTH Combat 6 +3 with Stings 3 Climbing 13- 2 Concealment 11-; Self Only (-1/2) 3 Camouflage Coloration: +4 with Concealment; Only In Specific Environments/Situations (-1), Self Only (-1/2) 3 Stealth 13- 1 Camouflage Coloration: +1 with Stealth; Only In Specific Environments/Situations (-1) 3 Tracking 11- Total Powers & Skill Cost: 218 Total Cost: 317 75+ Disadvantages 5 Physical Limitation: Large (4m; -2 DCV, +2 to PER Rolls) (Infrequently, Slightly Impairing) 10 Physical Limitation: Near-Human Intelligence (Frequently, Slightly Impairing) 15 Physical Limitation: Very Limited Manipulation (Frequently, Greatly Impairing) 15 Psychological Limitation: Always Hungry, Goes Out Of Its Way To Find Food (Common, Strong) 15 Psychological Limitation: Like The Taste Of Men, Will Often Attack On Sight (Common, Strong) 15 Reputation: dangerous killer and eater of men, 11- (Extreme) 167 Experience Points Total Disadvantage Points: 317
Ecology: Native to India, the manticore is known to be a ravenous beast, preying on men and animals equally. As it is a very fast runner, the manticore will attack and kill anything it can catch, except for the elephant, which is immune to its poison. The manticore is known to prefer men over all other foods, and will ambush small groups with the intent of killing the lot and gorging itself in the remains.
Natives of Indian hunt the manticore from the back of elephants, bringing it down with bows, darts, and spears. Young manticores, when found, have their tails clipped or crushed to prevent the growth of its sting. This allows them to be domesticated and used as guard animals.
The manticore is also known as the Mantiora, Martichoras, Martikhora, and Martikora.
Personality/Motivation: Normal animal motivations. The manticore is often hungry, and will readily attack any animal it comes across. It prefers humans however, and will go out of its way to bring down its favorite food.
Powers/Tactics: The manticore will attack with its claws, teeth and stings. It can launch its stings up to one hundred feet away, and it will fire off a sting to bring down its prey or to discourage pursuit. Although fearless, the manticore will flee if an encounter goes against it or if it is wounded.
Appearance: The manticore is a creature the size of a lion, with a lion's body, a human's face and head, and a scorpion's tail. Reddish in color, the manticore is said to have blue eyes, three rows of teeth and a poisonous sting on the end of its tail. Other stings are located on each side of its tail and its voice is often compared to a trumpet.
Designer's Notes: Martikhora is derived from an Old Persian world, and is usually translated to mean "man-eater." This creature was first described by Ctesias in the 5th Century BC, and appeared in bestiaries and histories for the next two thousand years. The appearance of the manticore in Edward Topsell's 1607 book, The Historie of Foure-Footed Beastes, is probably the last time it was accepted as a factual animal.
The manticore's sting is relatively lethal, and may need to be adjusted depending on the Game Master's wishes or the needs of a particular campaign.