Val CHA Cost Roll Notes 8 STR -2 11- Lift 75.8 kg; 1 ½d6 HTH Damage  13 DEX 6 12- 12 CON 2 11- 15 INT 5 12- PER Roll 12- 12 EGO 2 11- 20 PRE 10 13- PRE Attack: 4d6 4 OCV 5 4 DCV 5 3 OMCV 0 4 DMCV 3 3 SPD 10 Phases: 4, 8, 12 3 PD 1 Total: 3 PD (0 rPD) 3 ED 1 Total: 3 ED (0 rED) 4 REC 0 26 END 2 10 BODY 0 20 STUN 0 Total Characteristic Cost: 50 Movement: Running: 12m/24m Leaping: 4m/8m Swimming: 4m/8m Cost Powers & Skills Perks 45 Auntie's Imperial Guard: Followers (24 x 100 point Normals) 5 Fringe Benefit: Boss Of Bartertown Talents 3 +1/+1d6 Striking Appearance (vs. all characters) Skills 2 AK: Local Outback 11- 3 CK: Bartertown 12- 3 Combat Driving 12- 3 Conversation 13- 5 KS: Laws Of Bartertown 14- 3 KS: Who's Who In Bartertown 12- 0 Language: English (idiomatic; literate) 3 Oratory 13- 3 Persuasion 13- 3 Streetwise 13- 2 Survival (Desert) 12- 2 TF: Common Motorized Ground Vehicles 3 Trading 13- 4 WF: Small Arms, Blades, Crossbows Total Powers & Skill Cost: 93 Total Cost: 142 175+ Matching Complications 20 Psychological Complication: Will Do Anything To Protect Bartertown (Common; Total) 10 Rivalry: Professional (Master-Blaster for control of Bartertown; Rival is As Powerful; Seek to Harm or Kill Rival; Rival Aware of Rivalry) Total Complications Points: 142
Background/History: After everything blew up, the woman known as “Aunty Entity” went from being a nobody to one of the lucky(?) few to still be alive. At some point she ended up out in the wastelands, where she helped found (and build) Bartertown. She now rules her creations with an iron hand, or tries to, since she also has to deal with the presence of Master-Blaster, who runs Underworld and supplies the power Bartertown depends on.
Personality/Motivation: As the law behind Bartertown (which she created and wrote down), Auntie Entity’s primary concern is to keep the town running and to maintain her authority.
Quote: “But how the world turns. One day, cock of the walk. Next, a feather duster.”
Powers/Tactics: Auntie’s biggest weapon is her voice. She’s very good at swaying a crowd by using the right words and phrases and can quickly turn the emotions of an angry mob in a direction she can use. She also has some skill with the crossbow and can drive the methane-powered vehicles Bartertown uses.
Appearance: Auntie Entity is a slender woman who stands 5’4”. She has light brown skin, and thick mop of blonde hair that falls to her waist, and wears a 70 lbs dress made from linked steel rings.
Designer's Notes: Auntie Entity was played by Tina Turner in Mad Max Beyond Thunderdome and was one of the best things about the movie. To make her more powerful, simply increase her physical stats and give her some Combat Skill Levels.
(Auntie Entity created by George Miller and Tina Turner, created sheet written by Michael Surbrook.)
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