This character is taken from White Wolf's Aberrant game. More correctly he is from Reignofevil.com, the supplement detailing the "satanist" Church of Astaroth, a group of demented Nova losers that believe they are incarnate demons. The subject matter in these conversion may be objectionable to some and the book itself is recommended for mature readers. No challenge to White Wolf's copyright is intended.

It should be noted that this character is described as "weak" in his setting. I converted with the assumption of a 75 DC cap.

ABERRANT CHARACTER ADAPTATIONS

ASTAROTH
The Body of the Beast

Val	CHA	Cost	Roll	Notes
50	STR	40	19-/20-	Lift 25.6 tons; 10d6/11d6 HTH damage
15	DEX	15	12-	OCV:  5/DCV:  5
30	CON	40	15-
13	BODY	6	12-
10	INT	 0	11-	PER Roll 11-
16	EGO	12	12-	ECV:  5
15	PRE	5	12-	PRE Attack:  3d6
30	COM	10	15-

10	PD	0		Total:  16 PD (16 rPD)
6	ED	0		Total:  12 ED (12 rED)
3	SPD	5		Phases:  4, 8, 12
16	REC	0
60	END	0
53	STUN	0		Total Characteristics Cost:  133

Movement:
		Running:  6"/12"
		Swimming:  2"/4"

Cost	Powers & Skills
30	Elemental Mastery Of Fire:  Elemental Control, 60-point Powers  
30	1) Enhance/Diminish/Shape Flame:  Change Environment 8" radius (Long-Lasting:  Permanent), Varying 
	Effect (Very Limited Group; +1/4), END 5
20	2) HellFire Blast:  RKA 4d6 (vs. ED); No Knockback (-1/4), Does Not Work Underwater (-1/4), END 6
25	3) Hellfire Storm:  RKA 3d6 (vs. ED), Explosion (Normal (Radius) -1 DC/1"; +1/2); No Knockback (-1/4), 
	Does Not Work Underwater (-1/4), END 7
36	4) Aura of Flame:  RKA 2d6 (vs. ED), Damage Shield (+1/2), Continuous (+1); Does Not Work 
	Underwater (-1/4), END 7
17	5) Hand of Fire:  Telekinesis (40 STR); Affects Whole Object (-1/4), Can Only Grab Not Manipulate ( -1/4), 
	Does Not Work Underwater (-1/4), END 6

9	Face of Terror:  +15 PRE; Only to Terrify (-1/2), Only In Heroic Identity (-1/4)
35	Shockwave Attack:  Energy Blast 10d6 (vs. PD), Personal Immunity (+1/4), Explosion (Normal (Radius)
	-1 DC/1"; +1/2); No Range (-1/2), Restrainable (-1/2), Only Versus Targets On The Ground (-1/4), 
	Only In Heroic Identity (-1/4), END 9
34	Claws:  HKA 4d6 (7d6+1 with STR) (vs. ED); Restrainable (-1/2), Only In Heroic Identity (-1/4), END 6
33	Crushing Strength:  HKA 3d6+1 (6 1/2d6) (vs. PD); Increased Endurance Cost (2x END; -1/2), END 10
14	Demonic Toughness:  Armor (6 PD/6 ED); Only In Heroic Identity (-1/4)
10	Nova Toughness:  Damage Resistance (10 PD/6 ED), Hardened (+1/4)
7	Incredible Willpower:  Mental Defense (10 points total)
10	Demonic Insights:  Clairsentience (Sight Group; Additional Sense Group:  Hearing Group, Precognition);
	No Conscious Control (-2), Precognition/Retrocognition Only (-1), Blackout (-1/2), Vague and 
	Unclear (-1/2), END 5
16	"Mr. Nobody":  Invisibility to Sight Group (No Fringe), Reduced Endurance (0 END; +1/2); Social only,
	conceals DFs, Com, etc. (-1 1/2), Costs Endurance (Only Costs END to Activate; -1/4)
4	Demonic Form (Six Arms):  Extra Limbs; Only In Heroic Identity (-1/4)
10	Demonic Form:  Growth (+5 STR, +1 BODY, +1 STUN, -1" KB, +0 DCV, +0 PER Rolls to perceive character,
	2 m tall, 1 m wide, 0" reach), Reduced Endurance (0 END; +1/2), Persistent (+1/2)

	Perks
30	Follower:  Church of Astaroth flunkies (x32, 25 Base, 25 Disad)
5	Money (Well Off)
4	Contact:(Important member of the Satanist underground) (8-) (Contact has:  useful Skills or resources, 
	Very Good relationship with Contact)

	Talents
22	Intuition:  Danger Sense (13-) (Intuitional, Sensitivity:  Any Danger)
 
	Skills
20	Combat Skill Levels:  +4 with HTH Combat
9	Combat Skill Levels:  +3 with Small Arms
15	Combat Skill Levels:  +5 with Axes

1	Combat Driving 8-
3	KS:  Body Building 12-
1	KS:  Demonology 8-
1	KS:  Norse Mythology 8-
1	KS:  Rune Magic 8-
4	KS:  Satanic underground 13-
3	Language:  English:  Completely Fluent, w/Accent
3	Language:  German:  Completely Fluent, w/Accent
4	Language:  Norwegian:  Idiomatic, Native Accent
2	Survival (Temperate/Subtropical Coasts) 11-
3	Oratory 12-
3	Streetwise 12-

474	Total Powers & Skills Cost
607	Total Cost

300+	Disadvantages
10	Accidental Change:  To "Demon Form" When Enraged Or Frustrated, Uncommon, Frequently (11-)
10	Distinctive Features:  Huge, Pierced, Tattooed Ranting Juggernaut, Concealable, Noticed And 
	Recognizable, Detectable By Commonly-Used Senses
10	Distinctive Features:  Six Armed, Naked, Horned, Tentacle-Faced Demon, Easily Concealed, Always 
	Noticed And Causes Major Reaction, Detectable By Commonly-Used Senses
15	Enraged:  When Belittled Or Humiliated, Uncommon, Go 8-, Recover 14-, Berserk
15	Hunted:  Church Of The Archangel Michael, Less Powerful, 11- (Frequently), Harshly Punish, PC Has 
	A Public ID Or Is Otherwise Very Easy To Find
10	Physical Limitation:  Nova Physiology, Frequently, Slightly Impairing
20	Psychological Limitation:  Believes He Is The Incarnation Of Astaroth, A Living God, Common, Total
15	Psychological Limitation:  Prone To Childish Tantrums And Excesses, Common, Strong
20	Psychological Limitation:  Utter Sociopath, Common, Total
10	Reputation:  Ranting, Satan Worshipping Mad Man, Sometimes (8-), Extreme
15	Conversion Bonus
607	Total Disadvantage Points

Background: The man that would be known as "Astaroth" to his online church was born Leif Morgaanstern. Naturally a small boy, "Little Leitie" was the target of much abuse from his peers. The fact he was fascinated by the occult and satanism (even founding a "cult" called the Sapphic Brotherhood(?)), painfully thin and had a wormish personality did not help. He seemed to be one of those people not only destined for a life of mockery but to deserve that fate.

After years of beatings, Leif discovered some new obsessions, among them bodybuilding. Soon muscle rending workouts and a fondness for steroids added 10 kilos of new muscles to "Little Leitte". He then proceeded to beat the hell out of everyone he could lay his hands on. The teasing stopped. Nautilus machines and head banging weren't his only new discoveries. Leif, or "Thor" as he now called himself also took to the notion that the Christian God was a wimp fantasy. He embraced tales of pagan slaughter and high fantasy. Body art, piercing and satanism became his new calling.

After several uncomfortable encounters with the police, his parents tossed him into the street. Thor drifted from place to place, eventually becoming a low level enforcers with local criminals. And addicted to any number of hallucinogens and built his obsession with black magic to a new high. He also learned english and began taking "business" trips over seas quite frequently. The emergence of Novas in the world gave the wandering Thor a new goal. He wanted to become a living God.

In 2000, Thor met his future companion Belial at the Burning Man Festival. The two felt an immediate kinship and have been close since. In fact, it was Belial that in some ways inspired the birth of Astaroth. After ingesting six tabs of blotter acid, Thor was struck with a hellish vision in which he was gathered up by demons, dismember into five pieces and dragged threw the gates of Hell itself. The vision returned months later and continued,. This time, a voice asked what he would renounce for power. Thor answered eagerly "God, Friendship, Family and finally "Life" In that instant he was consumed by fire and reborn as his "true" self. He awoke to find his bed room charred to ashes by the "hellfire" that had followed him back. Leif (Thor) was gone. There as only Astaroth. He has taken his vision to mean that he is a Demon God, sundered into five pieces. He must gather the components of his true self to together and join them to reach his true power. The other Domitori of the Church of Astaroth are his components. Once he has them all, he will consume them in a cannibalistic ritual (they are, of course, unaware of this) Even Belial for him he does feel true affection will become one with him And then, all will feel the fires of Astaroth and know true despair!

Description: Astaroth has two distinct form. In his "weak" human form, he is impressive. His physique is almost grotesquely muscular and covered with twining intricate tattoos of Nordic design. He favors leather and bondage gear and bears as much as her body as possible even in the cold northern weather. A lavey goatee and an intense stare complete the demonic image. His "true" form is a scaled monstrosity, well over eight feet tall with six arms, tentacle covered face and a huge spiked penis.

Designer's Notes: Some thematic changes I would make to the character include lowering his Comeliness and giving him more Pre limited to be being impressive and intimidating. Making his superhuman strength Only in Demon form seems to work and Hand of Flame might work better thematically as a continuous RKA with a linked Entangle. I tried to convert as closely to the Aberrant game mechanics as I could and in those rules the Imprison ability for Elemental Mastery just holds the targets and can squeeze from the damage but nothing else.

(Astaroth created by White Wolf, character sheet created by Kim Foster [nexus@qx.net])


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