Val CHA Cost Roll Notes 20 STR 10 13- Lift 400.0kg; 4d6 HTH damage 23 DEX 39 14- OCV: 8/DCV: 8 23 CON 26 14- 23 BODY 26 14- 10 INT 0 11- PER Roll 11- 10 EGO 0 11- ECV: 3 23 PRE 13 14- PRE Attack: 4 1/2d6 20 COM 5 13- 9 PD 5 Total: 9 PD (0 rPD) 9 ED 4 Total: 9 ED (0 rED) 4 SPD 7 Phases: 3, 6, 9, 12 13 REC 8 55 END 5 55 STUN 10 Total Characteristics Cost: 158 Movement: Running: 12"/24" Leaping: 6"/12" Swimming: 6"/12" Cost Powers & Skills 36 Zeppelin Summoned Sporting Gear: Variable Power Pool (Gadget Pool), 30 base + 6 control cost, Voice Activated (-1/4); all slots OAF (Sporting Equipment; -1), Only When Zeppelin Is nearby (-1/4) 0 1) Bungee Cord: Leaping +13" (19" forward, 9 1/2" upward) (Accurate), Reduced Endurance (0 END; +1/2); OAF (Sporting Equipment; -1), Only to Ascend/Descend from Zeppelin (-1/2), Only when Zeppelin is nearby (-1/4) Real Cost: 7 0 2) Football: Energy Blast 4d6, Reduced Endurance (0 END; +1/2); OAF (Sporting Equipment; -1), Range Based On Strength (-1/4), Only when Zeppelin is nearby (-1/4) Real Cost: 12 0 3) Golf Club & Ball: Telekinesis (13 STR), Reduced Endurance (0 END; +1/2); Only To Push/Press From A Distance (-1), OAF (Sporting Equipment; -1), Only When Zeppelin Is Nearby (-1/4) Real Cost: 9 0 4) Skateboard: Running +10" (22" total), Reduced Endurance (0 END; +1/2); OAF (Sporting Equipment; -1), Only On Appropriate Terrain (-1/2), Only When Zeppelin Is Nearby (-1/4) Real Cost: 11 0 5) Tennis Racquet: Missile Deflection (Thrown Objects); OAF (Sporting Equipment; -1), Only When Zeppelin Is nearby (-1/4) Real Cost: 2 2 Athletic: Leaping +2" (6" forward/3" upwards), END 1 12 Athletic: Running +6" (12" total), END 2 4 Athletic: Swimming +4" (6" total), END 1 Boundless Energy: all "slots" Only when Helping Others (-1/4) 8 1) Tireless: Reduced Endurance (0 END; +1/2) for up to 20 Active Points of STR; Only When Helping Others (-1/4) 10 2) Tireless: Reduced Endurance (0 END; +1/2) for up to 24 Active Points of Running; Only When Helping Others (-1/4) 2 3) Tireless: Reduced Endurance (0 END; +1/2) for up to 6 Active Points of Swimming; Only When Helping Others (-1/4) 2 4) Tireless: Reduced Endurance (0 END; +1/2) for up to 6 Active Points of Leaping; Only When Helping Others (-1/4) 5 Walks On Hands: Extra Limbs (2) 15 Chest Crystal: Detect People in Trouble 17- (Unusual Group), Increased Arc Of Perception (360 Degrees), Range, Sense; OIF (Chest Symbol; -1/2) Perks 2 Reputation: Super Athletic defender of Lazytown (A medium-sized group) 14-, +1/+1d6 16 Vehicles & Bases Talents 3 Ambidexterity (-2 Off Hand penalty) Skills 15 +3 with all physical skills 12 +4 with Sporting Equipment 3 Acrobatics 14- 0 AK: Lazytown 8- 3 Breakfall 14- 3 Climbing 14- 3 Contortionist 14- 3 Fast Draw (Sporting Gear) 14- 6 KS: Rules of Sports 14- 3 Language: English (completely fluent) 0 Language: Icelandic (idiomatic) 5 PS: Athlete 14- 0 PS: Superhero 11- 3 Parachuting 14- 14 TF: Common Motorized Ground Vehicles, Balloons & Zeppelins, Bobsleds, Hang-gliding, One-Wheeled Muscle-Powered Ground Vehicles, Skateboarding, Skating (ice-skating or roller-skating), Skiing (snow), Skiing (water), Sleds, Small Rowed Boats, Snowboarding, Surfing, Two-Wheeled Muscle-Powered Ground Vehicles, Windsurfing 2 WF: Sporting Gear (golf clubs, bats, racquets, etc.) 192 Total Powers & Skills Cost 350 Total Character Cost 200+ Disadvantages 25 Dependent NPC: Citizens Of Lazy Town 14- (Incompetent) 20 Hunted: Robbie Rotten 14- (Less Pow, Pc Has A Public Id Or Is Otherwise Very Easy To Find, Harshly Punish) 20 Physical Limitation: Loses All Energy And Falls Unconscious After Eating Sugar (Frequently, Fully Impairing) 25 Psychological Limitation: Dedicated To Health, Fitness, And Eating Right. (Very Common, Total) 20 Psychological Limitation: Must Always Be In Motion, Back Flips When He Could Walk (Very Common, Strong) 25 Psychological Limitation: Must Always Be A Good Sport (Very Common, Total) 350 Total Disadvantage Points
Background/History: When little Stephanie moved to Lazytown and discovered all it's residents were out of energy after too much TV & snacks and not enough exercise she knew that she would not be able to get them up and moving. When Stephanie sent a message to the legendary Sporticus 9, her summons was answered by Sporticus 10. (Exactly what happened to Sporticus 9 remains a bit fuzzy) Hailing from "an island in the North Sea" Sporticus now wages an upbeat daily battle with junk food and it's champion, Robbie Rotten. The citizens of Lazytown have never felt better.
Personality/Motivation: Sporticus is totally dedicated to health, exercise, decency, and eating right. Seeing that the citizens of Lazytown needed to get out more, Sporticus has made it his mission to assist little Stephanie in making sure everyone gets all the exercise they need and have fun doing it. He delights in rescuing the citizens of Lazytown whenever they are about to injure themselves. When not competing in sports, working out, or foiling Robbie Rotten, Sporticus likes to spontaneously burst into song.
Sporticus' dedication to exercise rises to manic dimensions. He chooses to cartwheel or back flip from place to place rather than just walking and is literally unable to stand still for more than a few seconds. If forced to sit down, he will begin doing arm-bends or sit-ups.
Quote: Stephanie: "Don't you ever get tired?"
Sporticus: "How could I? I exercise, sleep well, and eat right!"
"Someone's in trouble!"
Powers/Tactics: Sporticus is in phenomenal physical shape. He spends literally every moment he isn't sleeping exercising and has developed his skills in athletics, gymnastics, and every known sport to almost superhuman levels. While not technically boasting superpowers, no normal person could maintain his level of energy 24/7. The one chink in his super athleticism is sugar. Eating even a mouth full robs Sporticus of his energy and renders him semi-conscious. The only cure is to eat something healthy.
Sporticus lives high above Lazytown in his personal Zeppelin. Although he has to pedal the Zeppelin himself to travel anywhere, all its other functions are voice activated. (Sporticus sees the muscle powered drive as a plus rather than a limit) The interior is apparently white and featureless, but hidden panels deploy beds, refrigerators filled with health food, diving boards, rope ladders, and a seemly endless array of sporting gear when Sporticus calls for them.
Sporticus typically hangs out in his Zeppelin, exercising and watching over Lazytown waiting for his chest emblem to beep signaling that someone needs him. This usually involves acrobatically diving to the rescue before someone trips over a skateboard, falls off a chair, or fails to look both ways before walking across the street.
Most of the real trouble in Lazytown is caused by Robbie Rotten, who liked things a lot more when everyone watched more TV and ate more candy. Most of Robbie's plans involve distracting the citizens so they don't exercise or convincing them to eat poorly. This is usually accompanied by a ridiculous disguise. Sporticus generally doesn't seem to pay much attention to Robbie, counting on his athleticism and healthy eating to resolve whatever scheme Mr. Rotten has hatched.
Appearance: Sporticus is a fantastically athletic man of Icelandic descent with a finely groomed mustache. He dresses in a form-fitting blue and white exercise outfit, sneakers, cap, and goggles.
Writers Comments: Not every superhero fights violent crime. Some protect Lazytown from its own flab. This particular Icelandic export is rapidly becoming a fixture on children's television.
People may feel that I have pegged Sporticus' stats a bit high. Remember that although he is played by a human actor, in Sporticus' world he is doing all this in one take without any safety equipment and without ever getting hurt. That is just plain superhuman.
Although he doesn't have overt powers, Sporticus regularly displays superhuman levels of agility and possibly strength (such as casually lifting something in one hand that should weigh a hundred and fifty pounds).
(Sporticus 10 created by Magnús Scheving, Character Write-up by Matthew B.)
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