Val CHA Cost Notes 7 Size 35 Length 5.04", Width 2.52", Area 12.7", Mass 12.8 ton, KB -7 45 STR 0 HTH Damage 9d6 END  20 DEX 30 OCV 7 DCV 3 20 BODY 3 3 DEF 3 4 SPD 10 Phases: 3, 6, 9, 12 Total Characteristics Cost: 79 Movement: Ground: 6"/12" Flight: 42"/168" Cost Abilities and Equipment Propulsion Systems 49 Propeller-Driven Fighter: Flight 42", x4 Noncombat, Combat Acceleration/Deceleration (+¼); Takeoff/Landing (-1), Stall Velocity 21" (-¼), 1 Continuing Fuel Charge lasting 2 Hours (-0), Side Effects, automatically occurs when Flight is in use (affects the environment behind the vehicle; KA 1d6 to anyone who comes into contact with the propeller; -0), [1 cc] Tactical Systems 24 Maxim .30-caliber Cannons: RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½); OIF Bulky (-1), Limited Arc Of Fire (0 degrees forward; same horizontal level; -1), Activation Roll 15-, Jammed (-¾), Real Weapon (-¼), 500 Charges (+1),  10 Maxim .30-caliber Cannons: Three more Maxim .30-caliber Cannons (total of four),  27 Maxim .40-caliber Machine Guns: RKA 2 ½d6, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½); OIF Bulky (-1), Limited Arc Of Fire (0 degrees forward; same horizontal level; -1), Activation Roll 15-, Jammed (-¾), Real Weapon (-¼), 500 Charges (+1),  10 Maxim .40-caliber Machine Guns: Two more Maxim .40-caliber Machine Guns (total of three),  29 Maxim .30-caliber Cannon (Turret-Mounted): RKA 2d6+1, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½); OIF Bulky (-1), Activation Roll 15-, Jammed (-¾), Real Weapon (-¼), Limited Arc Of Fire (180 degrees; -¼), 500 Charges (+1),  Operation Systems 4 Radio: Radio Perception/Transmission (Radio Group); OAF Bulky (-1 ½), Affected As Hearing Group As Well As Radio Group (-¼) Personnel Systems 14 Sealed Environment: Life Support (Safe Environment: Intense Cold; Safe Environment: Low Pressure/ Vacuum; Self-Contained Breathing) Skills 4 Highly Maneuverable: +2 with Flight Total Abilities & Equipment Cost: 171 Total Vehicle Cost: 250 Value Disadvantages 25 Distinctive Features: Warplane (Not Concealable; Extreme Reaction [fear]; Detectable By Commonly-Used Senses) Total Disadvantage Points: 25 Total Cost: 225/5 = 45
Notes: The distinctive forward-swept wing profile of this unique German aircraft has become an increasingly common sight in the skies over the North America. Though predominantly used in Europe, the Focke-Wulf "Hellhound" is gradually gaining acceptance by militias and private security firms on the other side of the Atlantic, despite the plane's hefty price tag and maintenance requirements.
The Hellhound was one of the first combat planes released under the German militia program of the early 1930s. The Hellhound was intended to serve in an anti-pirate role, and has the firepower and versatility to overwhelm the Central European air pirates that once plagued the under-armed German nation.
The Hellhound was designed under the restrictions imposed by the Treaty of Versailles, which restricted aircraft to the equivalent of .30- and .40-caliber machine guns, so the German designers put as many lighter machine guns on it as they could fit, including a .30-caliber turret. There was no treaty restriction on rocket hard-points, however, and the Hellhound can carry a devastating payload of eight rockets or other munitions.
The Hellhound is exported to the I.S.A., is in the service of some private and corporate militias, and is currently undergoing evaluation in the Republic of Texas for service with the Texas Air Rangers. The I.S.A. and other American militias have made various modifications usually to up-gun the Hellhound's firepower, but no clear trend has evolved. Currently, many speculate that a syndicate of arms and aviation manufacturers based in the I.S.A. plan to license the design and begin building "home-grown" Hellhounds by 1939.
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