WARHAMMER 40,000 GROUND VEHICLES

BANEBLADE

Val	CHA	Cost	Notes
9	Size	45	Length 8", Width 4", Area 32" Mass 51.2 ton, KB -9
68	STR	13	HTH Damage 13 ½d6  END [7]
10	DEX	0	OCV 3 DCV -3
30	BODY	11
30	DEF	84
3	SPD	10	Phases:  4, 8, 12
Total Characteristic Cost:  163

Movement:	Ground:		7"/14"
		Swimming:	2"/4"

Cost	Abilities and Equipment
	Propulsion Systems
1	1)  Motorized Tracked Military Vehicle:  Ground Movement +1" (7" total), 1 Continuing Fuel 
	Charge lasting 6 Hours (+0); Limited Maneuverability; Only 2 turns per Phase at Combat speed; 
	only 1 turn per Phase at Noncombat speed (-¼), Only On Appropriate Terrain (-¼)

	Tactical Systems
150	1)  Battle Cannon:  RKA 9d6, +1 Increased STUN Multiplier (+¼), Indirect (can be arced over 
	some intervening obstacles; +¼), 22 Charges (+¼), Increased Maximum Range (7,600"; +¼), 
	Explosion (+½); OIF Bulky (-1), Real Weapon (-¼), [22]
104	2)  Autocannon:  RKA 5 ½d6, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 
	300 Charges (+1); OIF Bulky (-1), Real Weapon (-¼), [300]
110	3)  Demolisher Cannon:  RKA 10d6, Increased Maximum Range (2,060"; max range of 2,400"; +0), 
	+1 Increased STUN Multiplier (+¼), Indirect (can be arced over virtually all intervening 
	obstacles; +¼), 18 Charges (+¼), Armor Piercing (+½), Explosion (+½); OIF Bulky (-1), 
	Extra Time (Extra Phase, -¾), Limited Arc Of Fire (One hex row; -¾), Real Weapon (-¼), [18]
75	4)  Turrerted/Sponson-Mounted Lascannon:  RKA 5d6, +1 Increased STUN Multiplier (+¼), 
	Armor Piercing (+½), No Range Modifier (+½), Reduced Endurance (0 END; cannot be 
	used if engine is destroyed; +½); OIF Bulky (-1), Beam (-¼), Limited Arc Of Fire 
	(180 degrees; either right or left side of Baneblade; -¼), Real Weapon (-¼)
5	5)  Turrerted/Sponson-Mounted Lascannon:  A Second Lascannon (total of 2)
78	6)  Sponson-Mounted Dual Bolter:  RKA 4d6, +1 Increased STUN Multiplier (+¼), Autofire 
	(10 shots; +1), 1,200 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (90 degrees; can fire in 
	a 90 degree arc from straight ahead to right/left; -¼), Real Weapon (-¼), [1,200]
5	7)  Sponson-Mounted Dual Bolter:  A Second Dual Bolter (total of 2)
71	8)  Hull-Mounted Forward Dual Bolter:  RKA 4d6, +1 Increased STUN Multiplier (+¼), 
	Autofire (10 shots; +1), 4000 Charges (+1); OIF Bulky (-1), Limited Arc Of Fire (60 degrees; forward 
	arc only; -½), Real Weapon (-¼), [4000]
14	9)  Smoke Launchers:  Darkness to Sight Group 4" radius; OIF Bulky (-1), 6 Continuing 
	Charges lasting 1 Turn each (-¼), Real Weapon (-¼), Limited Arc Of Fire (180 degrees; 
	forward arc only; -¼), [6 cc]
5	10) Smoke Launchers:  A Second Smoke Launcher (total of 2)
22	11) Advanced Armor Plating:  Hardened (+¼) for up to 90 Active Points of DEF (i.e 
	base 30 DEF)
9	12) Side And Front Armor:  +3 DEF, Hardened (+¼); Limited Coverage Front and Sides 
	of Hull, Superstructure, and Turret (roughly 300 Degree protection) (-¼)
5	13) Front Armor:  +3 DEF, Hardened (+¼); Limited Coverage Front of Hull, Superstructure, 
	and Turret (forward 60 Degrees) (-1)
6	14) Heavy:  Knockback Resistance -3"

	Operation Systems
9	1)  Comms:  HRRP (Radio Group), Concealed (-6 with HRRP PER Rolls); OIF Bulky (-1)
2	2)  Nightvision Gear:  IR Perception (Sight Group); OIF Bulky (-1)
16	3)  Radar Sensing Gear:  Radar (Radio Group), +4 to PER Roll, Discriminatory, Increased Arc 
	Of Perception (360 Degrees), Telescopic:  +8; OIF Bulky (-1)
2	4)  Nightvision:  UV Perception (Sight Group); OIF Bulky (-1)

	Personnel Systems
19	1)  NBC And Multi-Environmental Seals:  LS  (Immunity: All terrestrial diseases and biowarfare 
	agents; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; 
	Safe in Low Pressure/Vacuum)
10	2)  Oxygen Tanks And Carbon Dioxide Scrubbers:  LS  (Self-Contained Breathing), 1 Continuing 
	Fuel Charge lasting 1 Week (+0), [1 cc]

	Skills
20	Targeting And Tracking Computers:  +4 with Ranged Combat
12	Targeting And Tracking Computers:  Penalty Skill Levels:  +4 vs. Range Modifier with All Attacks

Total Abilities & Equipment Cost:  750
Total Vehicle Cost:  913

Value	Disadvantages
25	Distinctive Features:  Human Military Vehicle (Not Concealable; Extreme Reaction [fear]; Detectable 
	By Commonly-Used Senses)
5	Physical Limitation:  Autocannon Must Point In Same Direction As Battle Cannon (Infrequently, 
	Slightly Impairing)

Total Disadvantage Points:  30
Total Cost:  883/5 = 177
Baneblade

Baneblade Hero Designer File


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