MILITARY AIR VEHICLES

XB-70 VALKYRIE

Val	Char	Cost	Notes
10	Size	50	Length 10.08", Width 5.04", Area 50.8", Mass 102.4 ton, KB -10
60	STR	0	HTH Damage 12d6  END [6]
15	DEX	15	OCV 5 DCV -1
20	BODY	0	
5	DEF	9	
6	SPD	35	Phases:  2, 4, 6, 8, 10, 12
Total Characteristic Cost:  109

Movement:	Ground:  6"/12"
		Flight:  66"/1056"

Abilities & Equipment
	Flight Systems
24	1)  Mach 3.1 Max Speed:  Flight 66", x16 Noncombat; OIF Bulky (-1), Takeoff/Landing (-1), Side Effects, 
	Side Effect occurs automatically whenever Power is used (Compression shockwave to rear of aircraft, 
	making it dangerous to follow in direct wake; -1), Fuel Dependent (fuel is Very Common; must refuel 
	Once per 6 Hours; -¾), Limited Maneuverability Only 1 turn per Phase at Combat speed; only 1 turn 
	per Turn at Noncombat speed (-½), Stall Velocity ½ Vehicle's Maximum Combat Velocity (-¼), Difficult 
	to Operate (-¼), Crew-Served (2 people; -¼)
	Notes:  The compression wake caused a collision between one of the prototypes and a photo 
	chase aircraft, destroying both
	 
	Tactical Systems
4	1)  Mixed Titanium/Stainless Steel and Honeycomb Sandwich Construction:  +1 BODY plus +1 DEF
	2)  Loadout #1:  
	Notes:  Up to 14 nuclear or thermonuclear bombs in internal bays, standoff missiles on 
	external pylons considered, but never fitted or tested
	 
	Electronics
7	1)  Basic Radar Package:  Radar (Radio Group); OIF Bulky (-1)
	Notes:  Making an Assumption here, no data found on what was fitted
	 
	Personnel Systems
4	1)  Basic Aircraft Radios:  Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (Real equipment; -¼)
7	2)  Sealed Ejection Pods:  Telekinesis (26 STR); Custom Modifier (only to throw target straight 
	up; -2), 1 Recoverable Charge (-1 ¼), OIF Bulky (-1), Affects Whole Object (-¼), [1 rc]
10	3)  Sealed Ejection Pods:  3 more Sealed Ejection Pods  (total of 4)
5	4)  Redundant Controls:  Second set of Flight Controls
6	5)  Life Support  (Safe in Intense Cold; Safe in Low Pressure/Vacuum; Self-Contained Breathing); 
	OIF Bulky (-1), Custom Modifier (Real Gear; -¼)

	Talents  
1	Basic Compass:  Bump Of Direction; OIF Bulky Fragile (-1 ¼)

	Skills
2	Basic Fire Control System:  +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Real Weapon (-¼)
1	Basic Rangefinder:  Penalty Skill Levels:  +1 vs. Range Modifier with All Attacks; OIF Bulky Fragile (-1 ¼)
	 
4	Advanced Flight Controls:  +2 with Combat Piloting
2	Basic Navigation Systems:  Navigation (Air) 11-; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real 
	Equipment; -¼)

Total Abilities & Equipment Cost:  77
Total Vehicle Cost:  186

Value Disadvantages
	Quirks and Disadvantages
10	1)  Physical Limitation:  Frequent Fuel and Hydraulic Leaks (Frequently, Slightly Impairing)
15	2)  Physical Limitation:  New Construction Materials, problems with fabrication, also structural 
	weakness issues (Frequently, Greatly Impairing)
10	3)  Physical Limitation:  Problems with Landing Gear Design (Frequently, Slightly Impairing)
15	4)  Physical Limitation:  Fuselage and wing surface materials prone to damage at max speed (Frequently, 
	Greatly Impairing)
	Notes:  Limited to max of mach 2.5 for first 2 aircraft
15	5)  Social Limitation:  Extremely high Engine Noise (Very Frequently, Major, Not Limiting In Some 
	Cultures)
10	6)  Social Limitation:  Political Issues arising from Costs and Manned Bombers vs Missiles issue 
	(Frequently, Major, Not Limiting In Some Cultures)
	Maximum Speed
	Notes:  Mach 3.1
	Cruising Speed
	Service Ceiling
	Notes:  77,388 Feet
	Operational Range
	Notes:  4,288 Miles

Total Disadvantage Points:  75
Total Cost:  111/5 = 22
XB-70

Character sheet by Robert Kevin Walsh


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