MILITARY GROUND VEHICLES

CHAR B1-BIS HEAVY TANK

Val	Char	Cost	Notes
7	Size	35	Length 5.04", Width 2.52", Area 12.7", Mass 12.8 ton, KB -7
45	STR	0	HTH Damage 9d6  END [4]
10	DEX	0	OCV 4 DCV 0
17	BODY	0	
2	DEF	0	
2	SPD	0	Phases:  6, 12
Total Characteristic Cost:  35

Movement:	Ground:		12"/24"
		Swimming:	2"/4"

Abilities & Equipment
	Hull and Construction
4	1)  Hardened Steel:  +1 BODY plus +1 DEF
18	2)  +13 DEF, Hardened (+¼); OIF Bulky (-1), Ablative BODY Only (-½), Real Armor (-¼)
1	3)  45 Degree Sloped Armor:  +2 DEF; Limited Coverage [1-60] Degrees (Hull/Frame Only; Only on 
	the same horizontal Level; -1 ½), OIF Bulky (-1), Custom Modifier (only vs physical projectiles; -½), 
	Activation Roll 14- (-½), Real Armor (-¼)
	Notes:  Hull Front Only
5	4)  Armored Track/Fender Skirts:  +4 DEF, Hardened (+¼); OIF Bulky (-1), Ablative BODY Only (-½), Real Armor (-¼)
	 
	Movement Systems
4	1)  Slow Tracked Movement:  Ground Movement +6" (12" total); OIF Bulky (-1), Fuel Dependent (fuel 
	is Very Common; must refuel Once per 6 Hours; -¾), Only On Appropriate Terrain (-½), Custom Modifier 
	(Real equipment; -¼) plus +1 DEX; OIF Bulky (-1), Linked (Ground Movement; -½), Custom 
	Modifier (Real equipment; -¼)
	 
	Tactical Systems
55	1)  47mm L27 Gun:  RKA 3d6+1, Semi-Armor Piercing (+¼), Indirect (Same origin, always fired away 
	from attacker; +¼), +1 Increased STUN Multiplier (+¼), Increased Maximum Range (2,800"; +¼), 
	50 Charges (+½); OIF Bulky (-1), Real Weapon (-¼), [50]
60	2)  75mm L/17 Howitzer:  RKA 4d6, Indirect (Same origin, always fired away from attacker; +¼), 
	+1 Increased STUN Multiplier (+¼), Increased Maximum Range (4,125"; +¼), 80 Charges (+½), Variable 
	Advantage (+½ Advantages; Limited Group of Advantages; HE or AP; +¾); OIF Bulky (-1), Limited Arc 
	Of Fire (One hex row; -¾), Crew-Served (2 people; -¼), [80]
	 
	Personnel Systems
3	1)  ER53 Radio Set:  Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom 
	Modifier (Morse Code Only, no voice; -1), Custom Modifier (Real equipment; -¼)

	Talents
1	Vehicle Clock:  Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
1	Vehicle Compass And Paper Maps:  Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)

	Skills
1	Basic Tools Carried aboard:  +1 with Mechanics; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)

Total Abilities & Equipment Cost:  153
Total Vehicle Cost:  188

Value Disadvantages
	Vehicle Quirks and Disadvantages
10	1)  Physical Limitation:  Gas Engine, Vulnerable To Fires If Fuel System Hit (Infrequently, Greatly 
	Impairing)
15	2)  Physical Limitation:  High Silhouette Gives -2 DCV At Close Range (Frequently, Greatly Impairing)
10	3)  Physical Limitation:  Vehicle Constructed Of Riveted Steel, A Non Penetrating Hit Will Still 
	Scatter Fragments Internally  (Infrequently, Greatly Impairing)
10	4)  Physical Limitation:  Each Tank Had Its Own Team Of 3 Mechanics (Frequently, Slightly Impairing)
10	5)  Physical Limitation:  Turret Has No Hatches (Infrequently, Greatly Impairing)
	Vehicle Statistics
	1)  Crew
	Notes:  4
	2)  Payload
	3)  Range in Miles
	Notes:  112
	4)  Top Speed in MPH
	Notes:  18
	5)  Weight and size in displacement tons
	Notes:  28 tons, 3 displacement tons

Total Disadvantage Points:  55
Total Cost:  133/5 = 27
Char B1-bis Heavy Tank

Character sheet by Robert Kevin Walsh


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