MILITARY WATER VEHICLES

ELCO PT BOAT

Val	CHA	Cost	Notes
14	Size	70	Length 25.4",  Width 12.7",   Area 322.54"   Mass 1.6 kton   KB -14
80	STR	0	HTH Damage 16d6  END [8]
15	DEX	15	OCV 5/DCV -4
57	BODY	33	
2	DEF	0	
4	SPD	15	Phases:  3, 6, 9, 12
Total Characteristics Cost: 121

Movement:	Ground:		0"/0"
		Swimming:	11"/22"

Cost	Abilities and Equipment
	Construction
4	1)  Mixed Wood and Steel Construction:  +1 BODY plus +1 DEF
11	2)  Low Silhouette:  Change Environment 1" radius, -2 to Sight Group PER Rolls, -2 to Radar PER 
	Rolls, Multiple Combat Effects, Reduced Endurance (0 END; +½); OIF Bulky (-1), No Range (-½)
	 
	Propulsion Systems
2	1)   3x 1,200 HP Packard Marine V-12 Engines Driving 3 Props And 3 Rudders:  Swimming +9" (11" total), 
	2 Continuing Fuel Charges lasting 6 Hours each (easily-obtained fuel; +0); Surface Only (-1), Side 
	Effect (propeller does KA 2d6 to anyone coming in contact with bottom stern of vehicle, occurs 
	automatically, only affects environment around vehicle; -¾), Limited Maneuverability (-¾), 
	Crew-Served ([3-4] people; -½)
2	2)  Ship's Generators:  Endurance Reserve  (5 END, 5 REC) Reserve: , 1 Continuing Charge lasting 
	1 Week (+0); OIF Bulky (-1), Crew-Served ([3-4] people; -½), Custom Modifier (Real Gear; -¼); 
	REC; OIF Bulky (-1), Crew-Served ([3-4] people; -½), Custom Modifier (Real Gear; -¼), [1 cc]
	3)  Water Vehicle:  Ground Movement -6" (already figured in)
35	4)  Large Boat's Anchor:  +100 STR, Reduced Endurance (0 END; +½); Partial Coverage (-2), OIF 
	Bulky (-1), Custom Modifier (Real Gear; -¼)
2	5)  Heavy Anchor Chain:  +10 BODY; Partial Coverage (-2), OIF Bulky (-1), Custom Modifier (Real 
	Gear; -¼)
	 
	Tactical Systems
27	1)  Mark 8 Torpedo:  RKA 5d6, Increased Maximum Range (2,800"; +¼), Explosion (+½); 1 Charge (-2), 
	OAF Bulky (-1 ½), Activation Roll 11-, Jammed (unreliable exploders; -1 ½), Custom Modifier (only 
	vs Ship's or submarines; -½), Limited Arc Of Fire (180 degrees; Only on same horizontal level; rear 
	mounted at angle, fire forward; -½), Real Weapon (-¼), Inaccurate ½ OCV (-¼), [1]
	Notes:  (x4 number of items)Some Carried 2, some carried 4, it really varied
55	2)  20mm Oerlikon Cannon:  RKA 4d6, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½), 
	2100 Charges (+1); OAF Bulky (-1 ½), Real Weapon (-¼), Limited Arc Of Fire (180 degrees; -¼), [2100]
63	3)  Twin 12.7mm Machine Gun:  RKA 3d6, +1 Increased STUN Multiplier (+¼), Autofire (10 shots; +1), 
	500 Charges (+1); OIF Bulky (-1), Real Weapon (-¼), Limited Arc Of Fire (180 degrees; Left Side 
	Mount/Right Side Mount; -¼), [500]
	Notes:  (x2 number of items)
	 
	Defensive Systems
22	1)  Engine Mounted Smoke Generating System:  Darkness to Sight Group 5" radius; No Range (-½), 
	4 Continuing Charges lasting 1 Turn each (-½), Real Weapon (-¼), [4 cc]
	Notes:  Generates smoke by injecting diesel fuel on hot intake.
5	2)  Systems Armoring:  +4 DEF (12 Active Points); Partial Coverage (covers 600 Hexes; -1), Ablative 
	BODY Only (-½)
5	3)  Internal Bulkteads And Watertight Compartments:  Physical Damage Reduction, Resistant, 25%; 
	Custom Modifier (Below the waterline only; -1), Custom Modifier (only vs flooding damage and effects; -1)
	 
	Sensors and Commo
6	1)  Raytheon SO Surface Search Radar:  Radar (Radio Group), +1 to PER Roll, Telescopic:  +2, 
	MegaScale (1" = 1 km; +¼); OIF Bulky Fragile (-1 ¼), Custom Modifier (Surface search only; -1), 
	Sense Affected As More Than One Sense [very common Sense] (-½)
6	2)  Communications System:  HRRP (Radio Group), Discriminatory, Analyze; OIF Bulky (-1), Affected 
	As Sight And Hearing Group As Well As Radio Group (-½), Costs Endurance (-½), Crew-Served (2 people; -¼), 
	Custom Modifier (Real Gear; -¼)	2
	 
	Operations Systems
1	1)  Bridge and Helm:  +1 with Combat Piloting; OIF Bulky (-1), Crew-Served ([3-4] people; -½), 
	Costs Endurance (-½), Custom Modifier (Real Gear; -¼), END 1
	 
	Personnel Systems
2	1)  Ship's Environmental Systems:  Life Support  (Eating: Character only has to eat once per week; 
	Safe in Intense Cold; Safe in Intense Heat); OIF Immobile (-1 ½), Crew-Served ([3-4] people; -½)
	Notes:  Ship's stores and consumables.
	 
	Other Weapons Options
36	1)  37mm M6 gun:  RKA 4d6, +1 Increased STUN Multiplier (+¼), 30 Charges (+¼); OIF Bulky (-1), 
	Real Weapon (-¼), Crew-Served (2 people; -¼), [30]
	Notes:  Salvaged from crashed P-39 aircraft on Guadacanal, PT-109 had a 37mm anti tank gun 
	fitted instead.
19	2)  Mark 6 Depth Charge:  RKA 4d6, Explosion (+½); OAF Bulky (-1 ½), 4 Charges (-1), Dropped (-½), 
	Limited Arc Of Fire (60 degrees; Rack on stern; -½), Real Weapon (-¼), [4]
	Notes:  Could also carry floating mines, but no data available, could carry up to 8 depth charges
65	3)  127mm Rocket Launcher:  RKA 3d6, Increased Maximum Range (3,100"; +¼), Explosion (+½), Autofire 
	(3 shots; +1 ¼); 8 Charges (-½), Inaccurate ½ OCV (-¼), Real Weapon (-¼), Crew-Served (2 people; -¼), [8]
	Notes:  (x2 number of items) Spin Stabilized Flat Trajectory.

	Talents
1	Rangefinder:  Absolute Range Sense; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼)

	Skills
4	Precision Navigation Instruments:  +2 with Navigation
1	Assorted Maintenance Tools Carried Aboard:  +1 with Mechanics; OIF Bulky (-1), Reduces Vehicle 
	to ½/DCV (-¼), Custom Modifier (Real Equipment; -¼)

Total Abilities & Equipment Cost:  374
Total Vehicle Cost:  495

Value Disadvantages
20	Distinctive Features:   Warship (Not Concealable; Extreme Reaction [Fear]; Not Distinctive In Some 
	Cultures)
10	Physical Limitation:  Poor Maintenance And Supply Issues (Frequently, Slightly Impairing)
10	Physical Limitation:  All Gun Mounts Are Open (Frequently, Slightly Impairing)
	Ship Statistics
	1)  Crew
	Notes:  3 Officers and 14 Men
	2)  Maximum Range
	3)  Propulsion Type
	Notes:  Gas Engine
	4)  Top Speed in Knots
	Notes:  42

Total Disadvantage Points:  40
Total Cost:  455/5 = 91
PT Boat

Character sheet by Robert Kevin Walsh

Elco PT Boat Hero Designer File


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