Val CHA Cost Roll Notes 1 STR -9 9- Lift 28.7 kg; 0d6 HTH Damage 14 DEX 8 12- 10 CON 0 11- 8 INT -2 11- PER Roll 11- 5 EGO -5 10- 10 PRE 0 11- PRE Attack: 2d6 4 OCV 5 7 DCV 20 2 OMCV -3 2 DMCV -3 3 SPD 10 Phases: 4, 8, 12 2 PD 0 Total: 2 PD (0 rPD) 2 ED 0 Total: 2 ED (0 rED) 4 REC 0 20 END 0 3 BODY -7 10 STUN -5 Total Characteristic Cost: 7 Movement: Running: 8m/16m Leaping: 3m Swimming: 0m Tunneling: 1m/1m Cost Powers & Skills 7 Grab: +10 STR, Reduced Endurance (0 END; +½); Only For Grabs (-1) 5 Unperturbed: +10 PRE; Only To Resist Presence Attacks (-1) 15 Bite: HKA 1/2d6, Constant (+1/2), END 1 50 Create Headcrab Zombie: Severe Transform 10d6 (humans into Headcrab Zombies, healing process currently unknown), Reduced Endurance (0 END; +½); Extra Time (1 Turn (Post-Segment 12), this time may vary; -1 ¼), All Or Nothing (-½), No Range (-½), Limited Target (humans; -½), Must Follow Successful Grab (-½), Linked (Bite; -¼) 7 Resilient: LS (Immunity: All terrestrial poisons; Safe in High Radiation) 1 Short Legs: Leaping +3m (3m forward, 1 ½m upward); No Noncombat Movement (-¼), END 1 -4 Short Legs: Running -4m -2 Can't Swim: Swimming -4m 1 Burrowing: Tunneling 1m through 1 PD material; Limited Medium Very Limited (loose soil and sand; -1), No Noncombat Movement (-¼), END 1 -35 Blind: has no Sight Sense Group 32 "Sees" Without Eyes: Spatial Awareness (Hearing Group) Skills 8 Aims For The Head: +8 versus Hit Location penalties with Bite 6 Concealment 14-; Self Only (-½) 7 Stealth 14- Total Powers & Skill Cost: 92 Total Cost: 99 175+ Matching Complications (50) 20 Physical Complication: Animal Intelligence (Frequently; Greatly Impairing) 15 Physical Complication: Diminutive (typically no larger than about .5m; +12m KB) (Frequently; Slightly Impairing) 20 Physical Complication: Very Limited Manipulation (Frequently; Greatly Impairing) 40 Susceptibility: water 3d6 damage per Segment (Very Common) Total Complication Points: 50 Experience Points: 0
Ecology: Known variously as cranial-conjugal parasites, head-humpers, and parasitics, headcrabs are a strange form of alien life. They first appeared following the Black Mesa Incident and are now found the world over. Many infestations of headcrabs are due to the Combine using them as a terror weapon. Areas of dissidents and malcontents are hit with barrages from mortars firing “Headcrab Shells.” These artillery shells carry a payload of 4-6 headcrabs and a sufficiently large-scale shelling can destroy entire towns.
Headcrabs can be found almost anywhere, but tend to be lurk in ruined urban areas. They prey on humans, although one supposes they could attack just about any humanoid. When they locate their prey, a headcrab will leap for the target’s head. If successful, they’ll latch on with their legs, then burrow into the skull with their beak. Once they’ve gained access to the brain, the headcrab will take control of their victim’s nervous system, turning the unfortunate into a Headcrab Zombie.
Personality/Motivation: Normal animal motivations.
Powers/Tactics: Headcrabs tend to scuttle around aimlessly. When they encounter prey they’ll make a chirping cry, then leap to attack. They aim for the head and if they land will attack with their bite. Once they’ve taken control of their target, they’ll use the zombie’s greater mobility to move around, presumably in order to spread into new areas.
Appearance: Headcrabs are oval creatures, roughly the size of a pumpkin. They have four short legs, a series of hooked appendages on the front of the body, and large, lipless mouth on the underbelly. Inside this mouth is the beak. Headcrabs are usually a pale tan color.
Designer's Notes: The Headcrab is one of the alien creatures (and probably the most iconic) found in Valve Software’s Half Life and Half Life 2 series of games. Much of the information here was taken from direct game play, as well as the Combine OverWiki, found at http://half-life.wikia.com/wiki/Main_Page. The stats given here are a mix of conjecture, game play descriptions, and an attempt to present in-game concepts in a manner consistent with the HERO System.
(Headcrab created by Valve Software, character sheet created by Michael Surbrook)
Half Life 2 Weapons List | Zero-Point Energy Field Manipulator | Civil Protection | Combine Overwatch | Combine Gunship | Combine Hunter | Combine Strider | Antlion, Soldier | Antlion, Worker | Barnacle | Headcrab | Headcrab Zombie | Fast Headcrab | Fast Headcrab Zombie | Poison Headcrab | Poison Headcrab Zombie
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