THE INCREDIBLES

JACK JACK PARR

Val	CHA	Cost	Roll	Notes
-10	STR	-20	7-	Lift 6.3kg, 0d6 HTH Damage
2	DEX	-24	9-	OCV:  1/DCV:  1
4	CON	-12	10-
4	BOD	-12	10-
2	INT	-8	9-	PER Roll 9-
2	EGO	-16	9-	ECV:  1
2	PRE	-8	14-	PRE Attack:  5d6
12	COM	1	11-

0	PD	0		Total:  0 PD (0 rPD)
1	ED	0		Total:  1 ED (0 rED)
1	SPD	0		Phases:  7
1	REC	0
8	END	0
6	STUN	0		Total Characteristics Cost:  -110

Movement:	Running:	1"/2"
		Swimming:	1"/2"

Cost	Powers & Skills
74	Uncontrolled Infant Mutant "Anything Goes" Powers:  Variable Power Pool, 65 base + 9 control cost; 
	No Conscious Control (-2), Limited Class Of Powers Available (Must conform to a particular simple 
	type of being (see VPP notes).; -1/2) 
	[Notes:  Although Jack Jack's powers aren't readily apparent, it should be noted he 
	rotated among three different forms, but each seemed elemental in nature, rotating through 
	a being of all fire, a being of some sort of very heavy metal, and a devil-looking form.  
	Although this could be a Multiform, at this point it's probably best to represent this via a 
	VPP, with a limitation being that the VPP power(s) in play at any time must all reflect a 
	simple elemental type of being.]
	1) Fire Form:  EB 5d6, Reduced Endurance (0 END; +1/2), Persistent (+1/2), Damage 
	Shield (+1/2) (62 Active Points) Real Cost:  62
	2) Heavy Metal Form:  Density Increase (200 kg mass, +20 STR, +4 PD/ED, -4" KB), 
	Reduced Endurance (0 END; +1/2) (30 Active Points) Real Cost:  30
	3) Fiery Devil Being:  +25 PRE (25 Active Points) Real Cost:  25 
	[Notes:  Combine this with some dice of "Fire Form" for the full devil-being effect.]

	Perks
50	Followers 
	[Notes:  An easy way to incorporate that essentially the Incredibles would, naturally, do 
	anything for Jack Jack, their infant one.]

124	Total Powers & Skills Cost
14	Total Character Cost

200+	Disadvantages
20	Accidental Change:  When under great stress, Jack Jack can turn into anything (see VPP) Always (Uncommon)
10	Distinctive Features:  Cute little baby (Concealable; Noticed and Recognizable; Detectable By 
	Commonly-Used Senses)
30	Enraged:  Berserk Extreme stress (Uncommon), go 14-, recover 11-
15	Hunted:  Syndrome - and presumably there willl be others... 8- (Mo Pow, Capture)
25	Physical Limitation:  Little Baby (All the Time, Fully Impairing)
25	Psychological Limitation:  Emotional range of a little baby (Very Common, Total)
25	Social Limitation:  Little Baby (Very Frequently, Severe)

150	Total Disadvantage Points
Jack-Jack Parr

Background/History: Jack Jack is an infant, at first thought to be the only "normal" one among the Incredibles (the Parr family). However, under pressure with the absence of his mother for an extended period and then with the kidnapping by Syndrome, Jack Jack has begun to manifest a variety of strange powers. It's unclear how this will develop for Jack Jack...

Personality/Motivation: Being an infant, Jack Jack seems generally quite jolly but like any little child prone to outbursts.



Dash | Edna Mode | Elasti-Girl | Frozone | Jack Jack Parr | Mirage | Mr. Incredible | OmniDroid | Syndrome | Violet Parr

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