Val CHA Cost Roll Notes 33 STR 23 16- Lift 2425.1 kg; 6 1/2d6 HTH Damage [0] 17 DEX 21 12- OCV: 6/DCV: 6 10 CON 0 11- 15 BODY 10 12- 5 INT -5 10- PER Roll 10- 0 EGO 0 9- ECV: 0 20 PRE 10 13- PRE Attack: 4d6 8 COM -1 11- 7 PD 15 Total: 7 PD (7 rPD) 7 ED 18 Total: 7 ED (7 rED) 3 SPD 3 Phases: 4, 8, 12 9 REC 0 0 END -10 -- STUN -- Total Characteristics Cost: 84 Movement: Running: 6"/12" Leaping: 6"/12" Swimming: 0"/0 Cost Powers & Skills 45 Body Of Crystal: Automaton (Takes No STUN (loses abilities when takes BODY)) 15 Body Of Crystal: Does Not Bleed 10 Body Of Crystal: No Hit Locations 16 Tireless: Reduced Endurance (0 END; +1/2) for up to 33 Active Points of STR 6 Tireless: Reduced Endurance (0 END; +1/2) for up to 12 Active Points of Running 3 Tireless: Reduced Endurance (0 END; +1/2) for up to 7 Active Points of Leaping 21 Body Of Crystal: Damage Resistance (7 PD/7 ED) 90 Body Of Crystal: Physical Damage Reduction, Resistant, 25% plus Energy Damage Reduction, Resistant, 25% 12 Heavy: Knockback Resistance -2" -2 Heavy: Swimming -2" 50 Golem's Body: LS (Eating: Character does not eat; Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep) Talents 9 Golem: Ambidexterity (no Off Hand penalty) Skills 10 +2 with HTH Combat 7 Smooth Surfaces: +2 with DCV; Only Versus Thrusting And Piercing Attacks (-1/2) 1 Climbing 8- 2 Language: [choice] (fluent conversation) 2 WF: Common Melee Weapons 198 Total Powers & Skills Cost 181 Total Character Cost 75+ Disadvantages 15 Physical Limitation: Machine Intelligence (Frequently, Greatly Impairing) 15 Physical Limitation: Heavy, Human Size, but weights 400 kg (Frequently, Greatly Impairing) 10 Vulnerability: 1 1/2 x BODY Crushing Attacks (Common) 266 Experience 381 Total Disadvantage Points
Ecology: Unlike virtually all other golems, crystal golems aren't carved, cast, or forged, but, in fact, grown. One creates a crystal golem by placing certain crystals in large alchemical vats filled with mineral-rich waters. Various salts and powdered compounds are then added to the vat, while spells are placed upon the entire mixture. While the process takes time (creating a crystal golem can take six months to a year), it also means there is no real size limit to a finished golem. As long as the vat is big enough and the creator adds sufficient raw materials, the golem will continue to grow.
Personality/Motivation: Crystal golems have no real personality and only do what their creator tells them to do.
Powers/Tactics: A crystal golem normally attacks by striking blows with its massive fists. Some may be given weapons, such as large axes, maces, and swords. Large golems will often simply swat at foes with the flat of its hand (defined as having the Advantage Area of Effect: Hex, Accurate on the golem's STR). Crystal golems can pretty much ignore most attacks, but their basic structure and crystalline composition renders them susceptible to such things as hammers, maces, large hurled stones, and other crushing/smashing weapons and attacks.
Appearance: A crystal golem has a roughly humanoid shape with limbs formed of thick masses of crystal. Clusters of crystals make a ridge down the golem's back, while another fringe of crystals gives the golem the appearance of a beard.
Designer's Notes: The crystal golem is based on the Reaper Miniatures figure "Crystal Golem." The character sheet was derived from a modification of the Clay and Stone golems found in the Hero System Bestiary. To make the crystal golem tougher, simply increase its size. You could also consider various powers based around sharp and/or pointed crystals, such as a Damage Shield (defined as clusters of sharp crystals along the golem's spine or other surfaces) or an Hand Killing Attack (sharp, pointed, or blade-like fingers).
(Character sheet created by Michael Surbrook)
Crystal Golem's Hero Designer File
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