Val CHA Cost Roll Notes 13 STR 3 12- Lift 151.6kg; 2 ½d6 HTH Damage  24 DEX 28 14- 18 CON 8 13- 18 INT 8 13- PER Roll 13-/15- 20 EGO 10 13- 18 PRE 8 13- PRE Attack: 3 ½d6 8 OCV 25 8 DCV 25 3 OMCV 0 7 DMCV 12 5 SPD 30 Phases: 3, 5, 8, 10, 12 7+9 PD 5 Total: 7/16 PD (0/9 rPD) 6+3 ED 4 Total: 6/9 ED (0/3 rED) 7 REC 3 36 END 4 10 BODY 0 30 STUN 5 Total Characteristics Cost: 178 Movement: Running: 12m/24m Leaping: 4m/8m Swimming: 4m/8m Teleportation: 12m/12m Cost Powers Martial Arts: Mitsurugi-Ryu Kenjutsu Maneuver OCV DCV Damage 4 The Blow That Must be Answered +2 +0 Weapon +2 DC Strike 4 The Fifth Ring -- +5 Dodge, Affects All Attacks, Abort 4 Hachiman's Rebuke +2 +2 Weapon +2 DC Strike, Must Follow Block 4 Hand Of Kannon +2 +2 Block, Abort 4 Stealing The Soul -1 +1 Disarm; 23 STR to Disarm roll 5 Wind Through The Rushes +1 +0 Weapon +v/5; FMove 5 Yamato-Dake Cuts The Grass -2 +1 Weapon +4 DC Strike 5 Yoshitsune's Arrow +1 +3 Weapon Strike Weapon Element: Blades 19 Kikka (Chrysanthemum): HKA 1 ½d6 (2d6+1 w/STR), Reduced Endurance (0 END; +½); OAF (katana; -1) plus +1 OCV; OAF (katana; -1) 7 Farmer's Wife Harvests The Rice: Trigger (Activating the Trigger requires a Zero Phase Action, Trigger requires a Half Phase Action to reset; trigger is when character kills an opponent in battle; +¼) for up to 60 Active Points of HKA; OAF (Kikka; -1), END 1 2 There Goes Another Jacket: Resistant Protection (6 PD); Only Works Against Bladed HTH Attacks (-1), Ablative BODY Only (-½), OIF (-½), Requires A Roll (11- roll; -½) 9 Fast On Her Feet: Running +12m (24m total), Reduced Endurance (0 END; +½); Only To Make A Half-Move (-1) 5 Even Faster On Her Feet: Teleportation 12m; Can Only Teleport To Places The Character Can Normally Go (-½), Only To Vanish When No One Is Looking (-½), Must Pass Through Intervening Space (-¼), No Noncombat movement (-¼), END 1 2 Observant: +2 PER with Normal Sight 12 It Was Just A Scratch: Regeneration (3 BODY per Hour); Must Rest For Entire Hour (-1) Talents 6 You Missed!: Combat Luck (3 PD/3 ED) 3 Attractive: +1/+1d6 Striking Appearance (vs. all characters) 24 Way Of The Sword: Weapon Master: +2d6 (Kikka) Skills 16 +2 with HTH Combat 4 +2 OCV with Farmer's Wife Harvests The Rice 0 AK: California 8- 3 Breakfall 14- 2 CK: Los Angeles 11- 3 Climbing 14- 3 Concealment 13- 1 Criminology 8- 3 Deduction 13- 10 Defense Maneuver I-IV 2 KS: Criminal Law 11- 2 KS: Kendo and Kenjutsu 11- 2 KS: Los Angeles Underworld 11- 2 KS: The Yakuza 11- 0 Language: English (idiomatic; literate) 2 Language: Japanese (fluent conversation; literate) 3 Paramedics 13- 0 PS: Lawyer 11- 3 Shadowing 13- 3 Sleight Of Hand 14- 3 Stealth 14- 3 Streetwise 13- 1 TF: Small Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles 2 WF: Blades, Handguns Total Powers & Skill Cost: 198 Total Cost: 375 300+ Matching Complications (60) 10 Distinctive Features: (Not Concealable; Noticed and Recognizable; Detectable Only By Large Group) 15 Hunted: LAPD Infrequently (Mo Pow; NCI; Limited Geographical Area; Harshly Punish) 20 Hunted: Yakuza Infrequently (Mo Pow; NCI; Harshly Punish) 15 Psychological Complication: Protective Of The Innocent (Common; Strong) 20 Psychological Complication: Wants Revenge (Common; Total) 15 Social Complication: Secret Identity (Hanako Perkins) (Frequently; Major) Total Complications Points: 60 Experience Points: 75
Background/History: Ten years later, Hanako Perkins still isn't sure why the Yakuza killed her parents. In fact, she's not exactly sure they did it to begin with, but isn't that letting that stop her. To her the facts are simple—when she was twelve a number of men burst into her parent's home and a loud argument ensued—mostly dealing with her mother and the fact she was there, in California, and not in Japan. The argument quickly turned ugly and the men, who looked to have as little patience as they did morals, gunned her father down. Her mother responded with a shriek of rage and buried a kitchen knife in one killer's chest—before being shot to death herself.
Hanako witnessed all of this from the presumed safety of her bedroom, and right after her mother's body fell to the floor she vanished into her closet, remaining silent as the men bundled up the bodies and took them away. She was sure they were going to come for her as well, but they never did—these days she suspects she would have been taken, but the deaths were unplanned and the raiders were rattled and in a hurry to get out. When the police finally arrived, it was to discover a young girl pushed as far back into her closet as she could fit, a ragged scrap of shirt between clenched teeth.
Afterwards Hanako was sent to live with relatives—in the form of her mother's brother and his American wife. In an effort to teach the young Hanako self-confidence and inner peace, Uncle Kazuo instructed Hanako in the art of kendo and eventually kenjutsu.
The moment she held a real, steel sword, Hanako knew what she wanted to do with her life. She wanted revenge. The samurai of old would have never allowed the murder of their mother, father, or liege lord to go unpunished, so why should she? Didn't Uncle Kazuo say she was a modern samurai and needed to be strong? She would be strong all right, she would practice her forms, and become strong enough to kill her parent's murderers, even if it meant killing every Yakuza she could find.
Personality/Motivation: To say Hanako is driven would be a bit of an understatement. She has dedicated herself to a nigh-impossible mission (single-handedly eradicating the Yakuza) but doesn't care. She want's revenge and she is going to get it. By the same token, she feels no one should suffer as she has, and will protect the innocent (usually defined as young children or otherwise defenseless women) to the utmost of her ability, although she has had to make a few sacrifices now and then.
Quote: “There's an old saying that a man cannot live under the same sky as the killer of his father. That's why I'm here.”
Powers/Tactics: The police call her the “Katana Killer”, and for good reason (the Yakuza call her the Blue-eyed Killer [Kurosha Heykigan] or Killer With Blue Eyes due to her brilliant blue eyes). Deciding to make her revenge up close and personal, Hanoko uses a katana in combat (besides, no self-respecting samurai would use a gun for something so important!). Her style emphasizes speed and accuracy, and strongly believes in the adage of the best defense is a good offense. She will Block, of course, only to follow up with the Hachiman's Rebuke stroke, and often uses her Disarm to set up a combination of The Blow That Must be Answered followed by the Farmer's Wife Harvests The Rice stroke. When using this combination, she'll put all of her levels into her OCV, doing 4 1/2d6 of Killing between her sword, her Way Of The Sword technique (which only works with her sword), the maneuver itself, and her strength. The follow-up attack will then do only 4d6 to the next target.
Appearance: Hanako is of mixed Caucasian/Japanese heritage, of average height, with brilliant blue eyes, and rich black hair that falls past her shoulders. She exercises constantly, combining strength training with aerobic workouts to improve her endurance, giving her an athletic figure. When on a mission she wears a black, knee-length sport coat, a white shirt, a black clip-on tie, black pants, low boots, and a black mask tied across her eyes and around her head (the ties hand down her back). Her sword, Kikka, is normally carried in a sports duffel bag (along with a 9 mm handgun, aspirin, a bottle of water, bandages, and a variety of other items), and is produced only when she is ready to begin combat.
Designer's Notes: This character is an obvious homage (rip off?) of Uma Thurman's character of “The Bride” from the Kill Bill movies. Her origin is adapted from O-Ren Ishii's, while her look was taken directly from the visual image of Julie Manase (Sonny Chiba's daughter), who was one of the Crazy 88s. The idea of a woman in a man's business suit hacking people up with a katana stuck with me (you have to admit, the Crazy 88s did have style!), so I started to develop this concept. I realize that genetics means you're probably not going to get a blue-eyed Japanese-American woman, even if her father was Caucasian, but hey, this is a “Hollywood” action movie character, after all.
“Steve” from the HERO Games Message Boards writes:
I've been considering the build, and I think that she could be better built on a Heroic basis on the same final point total. If you do that, Kikka can be taken as equipment instead of a power, and those 20 points can be switched to pay for a 23 DEX for 48 points (+6 over current cost), a 5 SPD for 27 points (+11 over current cost) and +3 Lighting Reflexes with Kikka (+3 points). For the same points, she then ends up with a 26 effective DEX when swinging her sword.
Another way to go would be to add a 2-point level with Kikka and a +1 Lightning Reflexes with Kikka, giving an effective 24 DEX as you have her now and picking up +1 to attack with Kikka.
(Kurosha Heykigan inspired by characters and situations created by Quentin Tarentino and Uma Thurman for the film Kill Bill, character sheet created by Michael Surbrook)
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