DRAGON BALL Z HERO

CHAO-ZU

Val	CHA	Cost	Roll	Notes
15	STR	5	12-	Lift 200 kg; 3d6 HTH Damage [1]
23	DEX	39	14-	OCV:  8/DCV:  8
20	CON	20	13-
10	BODY	0	11-
10	INT	0	11-	PER Roll 11-
18	EGO	16	13-	ECV:  6
10	PRE	0	11-	PRE Attack:  2d6
12	COM	1	11-

12	PD	9		Total:  12 PD (0 rPD)
12	ED	8		Total:  12 ED (0 rED)
5	SPD	17		Phases:  3, 5, 8, 10, 12
8	REC	2
40	END	0
35	STUN	7		Total Characteristic Cost:  124

Movement:	Running:	6"/12"
		Flight:		20"/80"
		Leaping:	9"/18"
		Swimming:	2"/4"

Cost	Powers & Skills
	Martial Arts:  Tsurusen-ryu
	Maneuver	OCV	DCV	Damage
4	Block		+2	+2	Block, Abort
4	Dodge		--	+5	Dodge, Affects All Attacks, Abort
5	Kick		-2	+1	9d6 Strike
4	Punch		+0	+2	7d6 Strike
8	+2 HTH Damage Classes (Aready Added In)

75	Chi Techniques:  Multipower, 75-point reserve
5u	1)  Dondonpa:  EB 15d6; Gestures (Requires both hands; -1/2), END 7
7u	2)  Chi Blast:  EB 12d6, Reduced Endurance (1/2 END; +1/4), END 3
3u	3)  Telekinesis:  Telekinesis (15 STR), Indirect (Any origin, any direction; +3/4), Invisible 
	Power Effects (Fully Invisible; +1); Gestures, Requires Gestures throughout (Requires 
	both hands; -1), END 6
	 
14	Self-Destruction Blast:  RKA 5d6, Explosion (+1/2); 1 Charge which Never Recovers (-4), 
	Side Effects, Side Effect occurs automatically whenever Power is used (Chao-zu takes full 
	damage from attack; -2), Extra Time (Full Phase, -1/2), No Range (-1/2), [1 nr]
65	Chonoryoko:  Telekinesis (30 STR), BOECV (Mental Defense applies; +1), Invisible 
	Power Effects (Fully Invisible; +1); Concentration, Must Concentrate throughout use of 
	Constant Power (0 DCV; -1), Gestures, Requires Gestures throughout (Requires both 
	hands; -1), Affects Whole Object (-1/4) plus EB 4d6, NND (defense is non-human body 
	(such as a cyborg or an artificial human, or an EGO Roll at -3, or Life Support vs High 
	Pressure; +1), Invisible Power Effects (Fully Invisible; +1); Gestures (Requires both 
	hands; -1/2), Extra Time (Full Phase, -1/2), Linked (Telekinesis; -1/2), END 19
45	Bukujutsu:  Flight 20", x4 Noncombat, END 4
11	Leaping To the Horizon:  Leaping +6" (9" forward, 4 1/2" upward) (Accurate), END 1
24	Chi Sense:  Detect Fighting Ability 11- (Unusual Group), Discriminatory, Increased Arc 
	Of Perception (360 Degrees), Range, Sense, Telescopic:  +8
10	Telepathic Link to Tenshinhan:  Mind Link , One Specific Mind, Psychic Bond

	Skills
15	+3 with HTH Combat
10	Hard To Hit:  +2 with DCV

3	Acrobatics 14-
3	Breakfall 14-
3	Climbing 14-
2	Concealment 11-; Self Only (-1/2)
2	KS: Tsurusen-ryu 11-
0	Language:  English (idiomatic; literate)
3	Stealth 14-
6	Survival (Mountain) 13-
331	Total Powers & Skills Cost
455	Total Character Cost

200+	Disadvantages
10	Distinctive Features:  Style (Not Concealable; Noticed and Recognizable; Detectable By Large Group)
5	Physical Limitation:  Small Size (3' tall) (Infrequently, Slightly Impairing)
15	Psychological Limitation:  Easily Distracted (Common, Strong)
15	Psychological Limitation:  Very Loyal To Tenshinhan (Common, Strong)
210	Experience
455	Total Disadvantage Points
Chao-zu

Background/History: Chao-zu is one of the more unusual characters in Dragon Ball Z. He is a tiny doll-like humanoid with a number of odd chi powers. We first see him during the 22nd Tenkaichi Budokai, where he loses to Kulilin. Later, he dies trying to stop the Demon King Piccolo from regaining his youth via the 7 dragon balls. Later yet, he self-destructs in the battle with Nappa and Vegita and dies yet again. Returned to life, he appears sporadically throughout the rest of the series, but is no longer involved in any of the major battles.

Personality/Motivation: As such a minor character, Chao-zu doesn't get a large amount of "screen" time. He is Tenshinhan's constant companion, and very devoted to his taller friend. Chao-zu is also a bit slow at times and can be easily distracted. This can be quite a problem, as his Chonoryoko power requires his total concentration. Kulilin managed to get out of the Chonoryoko by asking Chao-zu mathematics questions in order to break the needed concentration.

Powers/Tactics: As with Tenshinhan, Chao-zu has a number of very unique chi powers. As a student of Tsurusen-ryu, he has a number of simple martial arts skills, as well as the ability to fire off the powerful Dondonpa blast. He can fire other, less powerful blasts as well, and once detonated all of his chi energy in a massive explosion that completely destroyed himself. Chao-zu also has the ability to move objects with his mind. His psychokinesis is rather weak, but very handy, since it it has no visible effect and can be used to manipulate objects inside of closed boxes. The Chonoryoko is a more powerful version of his telekinesis that he uses to manipulate the movements of others, usually freezing them in place. He can also cause sharp internal pains to anyone trapped by this power. Naturally, Chao-zu can fly, leap great distances and sense other's chi, just like almost everyone else in the series.

Appearance: Chao-zu is tiny, standing maybe 3 to 3 1/2 feet in height. His skin is white and there are two large red spots on his cheeks. Chao-zu also lacks a nose and is virtually bald. All in all, he looks very much like a small China doll. His usual mode of dress is identical to Tenshinhan; Mandarin-styled Chinese clothing.

Chao-zu's Designer File

(Chao-zu created by Akira Toriyama, character sheet created by Michael Surbrook)


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