KAZEI 5

GLITTER

Val	CHA	Cost	Roll	Notes
13	STR	3	12-	Lift 151.6 kg; 2 ½d6 HTH Damage [1]
17	DEX	14	12-
13	CON	3	12-
13	INT	3	12-	PER Roll 12-
13	EGO	3	12-
13	PRE	3	12-	PRE Attack:  2 ½d6

6	OCV	15	
6	DCV	15	
3	OMCV	0	
4	DMCV	3	
4	SPD	20		Phases:  3, 6, 9, 12

5+6	PD	3		Total:  5/11 PD (0/6 rPD)
4+6	ED	2		Total:  4/10 ED (0/6 rED)
6	REC	2
26	END	2
11	BODY	1
25	STUN	3			Total Characteristics Cost:  94

Movement:	Running:	12m/24m 
		Leaping:	4m/8m
		Swimming:	4m/8m

Cost	Powers & Skills
19	Basic Cyberbrain:  +10 EGO, +3 OMCV,+3 DMCV; Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼)
7	Attack Barrier:  Mental Defense (10 points total); Software (-½)
2	Level One Datajack:  +1 with all computer-related skills; Requires DNI-Capable Device And Accessible 
	Datacable (-½), Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼)	
2	Synthesizer Link:  +1 with all musical instrument-related skills; Requires DNI-Capable Musical 
	Instrument And Accessible Datacable (-½), Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼)	
	 	
16	SRM Arms Model 1216:  RKA 2 ½d6, +1 Increased STUN Multiplier (+¼), Area Of Effect (1m Radius; +¼); 
	OAF (-1), 8 Charges (-½), Limited Range (40m; -¼), Real Weapon (-¼), Reduced By Range (-¼), Reduced 
	Penetration (-¼), STR Minimum (-¼), Only Two Rounds Per Tube (see text; -0), [8]
8	Hudson TC-2:  RKA 2d6-1, +1 Increased STUN Multiplier (+¼); 2 Charges (-1 ½), OAF (-1), Beam (-¼), 
	Real Weapon (-¼), STR Minimum (-¼) plus +1 OCV; OAF (-1), Real Weapon (-¼), [2]
8	Throwing Knife:  HKA 1d6-1 (1d6+1 w/STR), Reduced Endurance (0 END; +½); OAF (-1) plus 
	Range Based On STR (+¼) for up 1d6+1 HKA; 1 Recoverable Charge (-1 ¼), OAF (-1), Lockout (cannot 
	use HKA until thrown blade is recovered; -½), [1 rc]
2	Synthleather Jacket:  Resistant Protection (2 PD/2 ED); Requires A Roll (11- roll; Hit Locations 7-12; -1), 
	OIF (-½), 0 DEF Versus Firearms (-½), Real Armor (-¼)	0
2	Synthleather Pants:  Resistant Protection (2 PD/2 ED); Requires A Roll (10- roll; Hit Locations 13-16; -1 ¼), 
	OIF (-½), 0 DEF Versus Firearms (-½), Real Armor (-¼)	0
2	Synthleather Boots:  Resistant Protection (2 PD/2 ED); Requires A Roll (9- roll; Hit Locations 16-18; -1 ½), 
	OIF (-½), 0 DEF Versus Firearms (-½), Real Armor (-¼)	0

	Talents
3	+1/+1d6 Striking Appearance (vs. all characters)

	Skills
2	AK: Home Turf 11-
2	CK: city of character's choice 11-
3	Conversation 12-
2	KS: Gang Colors and Customs 11-
2	KS: [local city] Underworld 11-
2	PS: Songwriting 11-
2	PS: Vocalist 11-
2	PS: [play musical instrument of choice] 11-
3	Streetwise 12-
4	WF:  Small Arms, Blades, Thrown Knives

Total Powers & Skill Cost:  96
Total Cost:  189

175+	Matching Complications (50)
10	Distinctive Features:  Blue Hair, Blue Clothing, Blue Glitter Star On Left Cheek (Concealable; 
	Noticed and Recognizable; Detectable By Commonly-Used Senses)
0	Hunted:  other gang members Infrequently (Mo Pow; Limited Geographical Area; Watching)
10	Psychological Complication:  Jealous, dislikes other 'pretty boys' (Common; Moderate)
15	Psychological Complication:  Thrillseeker, craves action, adventure, excitement (Common; Strong)
10	Rivalry:  Professional and Romantic (other rockers and 'boytoys'; Rival is As Powerful; Seek to 
	Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)

Total Complications Points:  50
Experience Points:  14

Glitter's Hero Designer File


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