SHADOWS ANGELUS

YISKA KARUK

Campaign End

Val	CHA	Cost	Roll	Notes
15	STR	5	12-	Lift 200 kg; 3d6 HTH Damage [1]
17	DEX	21	12-	OCV:  6/DCV:  6
18	CON	16	13-
11	BODY	2	11-
15	INT	5	12-	PER Roll 12-
23	EGO	26	14-	ECV:  8
15	PRE	5	12-	PRE Attack:  3d6
12	COM	1	11-

5	PD	2	Total:  5 PD (0 rPD)
5	ED	1	Total:  5 ED (0 rED)
4	SPD	13	Phases:  3, 6, 9, 12
7	REC	0
50	END	7
28	STUN	0       Total Characteristic Cost:  104

Movement:	Running:	6"/12"
		Flight:		15"/30"
		Leaping:	3"/6"
		Swimming:	2"/4"
		Tunneling:	1"/2"

Cost    Powers & Skills
43	Esper Power Array:  Multipower, 75-point reserve, all slots Side Effects (-1/4), 
	Concentration (1/2 DCV; -1/4), Powers Can Only Be Used At  Full Strength (-1/4)
4u	1)  Ego Attack 7 1/2d6; Side Effects (-1/4), Concentration (1/2 DCV; -1/4), Powers Can Only Be 
	Used At Full Strength (-1/4), END 7
4u	2)  PK Wave:  EB 5d6, Double Knockback (+3/4), Area Of Effect (19" Cone; +1 1/4), 
	Two-Dimensional (-1/4); Side Effects (-1/4), Concentration (1/2 DCV; -1/4), Powers Can Only Be 
	Used At  Full Strength (-1/4), END 7
3u	3)  Entangle 7d6, 8 DEF; OIF (Objects  of Opportunity; -1/2), Side Effects (-1/4), Concentration
	 (1/2 DCV; -1/4), Powers Can Only Be Used At  Full Strength (-1/4), END 7
3u	4)  PK Rupture:  RKA 2d6, Variable Advantage (+1/2 Advantages; +1); Side Effects (-1/4), 
	Concentration (1/2 DCV; -1/4), Powers Can Only Be Used At  Full Strength (-1/4), END 6
4u	5)  Mind Control 12d6, Telepathic (+1/4); Side Effects (-1/4), Concentration (1/2 DCV; -1/4), 
	Powers Can Only Be Used At Full Strength (-1/4), END 7
4u	6)  PsychoKinesis:  Telekinesis (50 STR); Side Effects (-1/4), Concentration (1/2 DCV; -1/4), 
	Powers Can Only Be Used At Full Strength (-1/4), END 7
3u	7)  Telepathy 12d6; Side Effects (-1/4), Concentration (1/2 DCV; -1/4), Powers Can Only Be Used 
	At Full Strength (-1/4), END 6
4u	8)  PK Tunneling:  Tunneling 1" through 24 DEF material; Side Effects (-1/4), 
	Concentration (1/2 DCV; -1/4), Powers Can Only Be Used At Full Strength (-1/4), END 7
	 
12	Esper Elemental Control:  Elemental Control, 30-point powers, all slots Esper 
	Side Effects (-1/4)
14	1)  Mind Scan 8d6; Concentration (1/2 DCV; -1/4), Extra Time (Half Phase each Phase, -1/4), 
	Esper Side Effects (-1/4), END 4
11	2)  Force Wall (8 PD/8 ED); Self Only (-1/2), No Range (-1/2), Esper Side Effects (-1/4), END 4
12	3)  Flight 15"; Esper Side Effects (-1/4), END 3
	 
6	Mental Defense (11 points total)
9	Precognitive Clairsentience (Sight And Hearing Groups); No Conscious Control (-2), Precognition
	Only (-1), Only Through Dreams (-1), Vague and Unclear (-1/2), END 5
0	Mental Awareness

	Perks
4	Contact:  Scanner (Contact limited by identity, Good relationship with Contact) 13-
0	Contact:  MasterMinds (Contact has access to major institutions, Gift from GM) 8-
2	Fringe Benefit:  Local Police Powers
2	Fringe Benefit:  Concealed Weapon Permit (where appropriate)
0	Reputation:  Yiska: The "Falcon"  - a mind who knows no limits - a lover, a man of peace, who 
	sees the future  written on the wind  (A large group) 11-, +2/+2d6 (Gift from GM)

	Talents
9	Lightning Reflexes: +6 DEX to act first with All Actions

	Skills
12	+4 with Esper Powers

2	AK: Angelus 11-
1	Bureaucratics 8-
3	Criminology 12-
2	KS: Criminal Law and Procedure 11-
2	KS: Entities 11-
2	KS: The Natural World 11-
2	KS: The Occult World 11-
1	Language:  Combat Code (basic conversation)
2	Navigation (Land) 12-
3	Power:  Esper Powers 14-
3	Stealth 12-
3	Streetwise 12-
2	Survival (Temperate/Subtropical) 12-
2	TF:  Motorcycles, Spinner (Aircar)
5	Teamwork 13-
2	WF:  Pistols, Tonfa/Nightsick/Stunstick

Total Powers & Skill Cost:  202
Total Cost:  306

100+   Disadvantages
5	Distinctive Features:  XSWAT Uniform (Easily Concealed; Noticed and Recognizable; Detectable By 
	Commonly-Used Senses)
10	Distinctive Features:  Powerful Esper (Not  Concealable; Noticed and Recognizable; Detectable 
	By Large Group)
5	Distinctive Features:  Falcon Tatoo (Easily Concealed; Noticed and Recognizable; Detectable By 
	Commonly-Used Senses)
15	Hunted:  Shadow Entities 8- (Mo Pow, Harshly Punish)
10	Hunted:  XSWAT 8- (Mo Pow, NCI, Watching)
10	Psychological Limitation:  Disdain For Cybernetics (Common, Moderate)
15	Psychological Limitation:  Respect For Life (Common, Strong)
0	Psychological Limitation:  Damaged Mind (Talks Out  Loud) (Uncommon, Moderate, GM Penalty)
5	Reputation:  XSWAT Officer, 8-
20	Social Limitation:  Subject To Orders (Very  Frequently, Major)
5	Social Limitation:  Esper (Difficult To Be  Trusted) (Occasionally, Minor)
6 Experience Points
306 Total Disadvantage Points

Return to Shadows Angelus