Val CHA Cost Roll Notes 15 STR 5 12- Lift 200 kg; 3d6 HTH Damage  21 DEX 33 13- OCV: 7/DCV: 7 18 CON 16 13- 12 BODY 4 11- 16 INT 6 12- PER Roll 12- 18 EGO 16 13- ECV: 6 20 PRE 10 13- PRE Attack: 4d6 22 COM 6 13- 6 PD 3 Total: 6 PD (0 rPD) 6 ED 2 Total: 6 ED (0 rED) 5 SPD 19 Phases: 3, 5, 8, 10, 12 7 REC 0 36 END 0 30 STUN 1 Total Characteristic Cost: 121 Movement: Running: 6"/12" Flight: 1"/1" Leaping: 4"/8" Swimming: 2"/4"" Cost Powers & Skills Martial Arts: Karate Maneuver OCV DCV Damage 4 Block +2 +2 Block, Abort 4 Counterstrike +2 +2 5d6 Strike, Must Follow Block 4 Elbow Smash +2 +0 5d6 Strike 5 Flip Kick +1 -2 7d6 Strike 5 Flying Dodge -- +4 Dodge All Attacks, Abort; FMove 4 Punch/Snap Kick +0 +2 5d6 Strike 5 Roundhouse Kick -2 +1 7d6 Strike 3 Shoulder Throw +0 +1 3d6 +v/5, Target Falls 70 Phasing: Desolidification (affected by unknown, see below), Invisible to Sight Group, SFX Only (+1/4), Reduced Endurance (0 END; +1/2) 45 Phasing: Affects Physical World (+2) for up to 15 Active Points of STR, Reduced Endurance (0 END; +1/2) 40 Phasing: HKA 1d6, NND (is unknown, see below; this will only affect living beings; +1), Does BODY (+1), Continuous (+1); No STR Bonus (-1/2), END 6 35 Beretta 93R: RKA 1d6+1, Autofire (5 shots; +1/2), 4 clips of 20 Charges (+1/2), Affects Physical World (+2); OAF (-1), Beam (-1/4),  1 Incredible Balance: Flight 1", Invisible to Sight Group, Source Only (+1/4), Reduced Endurance (0 END; +1/2); Only To Balance On Small Objects And Narrow Surfaces (-1), No Noncombat Movement (-1/4) 6 Anime Leap!: Leaping +1" (4" forward, 2" upward) (Accurate), END 1 12 Phasing: Clinging (20 STR) Perks 4 Fringe Benefit: Agent of Section A Library Special Force Skills 24 +3 with All Combat 5 +1 with Agility Skills 3 Acrobatics 13- 3 Breakfall 13- 3 Bureaucratics 13- 2 CK: London 11- 3 Climbing 13- 3 Criminology 12- 7 Disguise 14- 5 Fast Draw (Small Arms) 14- 2 KS: British Criminal Law 11- 4 Language: English (idiomatic; literate) 0 Language: Japanese (idiomatic; literate) 2 PS: Agent of the Section A Library Special Force 11- 2 PS: Police Officer 11- 5 Rapid Autofire 3 Stealth 13- 3 Streetwise 13- 1 TF: Small Motorized Boats, Small Motorized Ground Vehicles 2 WF: Small Arms 239 Total Powers & Skills Cost 450 Total Character Cost 200+ Disadvantages 10 Hunted: Section A Library Special Force 8- (Mo Pow, NCI, Watching) 15 Psychological Limitation: Feels Conflicting Loyalties (Common, Strong) 15 Psychological Limitation: Woman Of Action (Common, Strong) 15 Social Limitation: Secret ID (Nancy Makuhari, agent of the Section A Library Special Force) (Frequently, Major) 195 Experience 450 Total Disadvantage Points
Background/History: A native of Japan, Nancy Makuhari travel to England to attend Cambridge University. Upon graduation she joined the British police force and after a year's service was made a member of the Section A Library Special Force. Now, she is one of Section A's top agents, traveling the world and fighting the enemies of the Library under the codename "Miss Deep."
Personality/Motivation: When on a mission, Miss Deep is all business. She doesn't kid around, and tends to shoot first and ask questions later (Which isn't to say she's trigger happy, just that she often deals with dangerous individuals.). When trouble rears, she springs right into action, usually with her gun, or with her hand-to-hand skills if required. Miss Deep is also a woman torn, and suffers from conflicting loyalties. She's an agent of the Section A Library Special Force, but she also has a dark secret... one you need to page down to the spoilers section of the Designer's Notes to find out.
Quote: "This is my power. I can go into objects and through them. That's why I'm called Deep."
"The truth is, I don't like that codename. It isn't cute."
Powers/Tactics: As seen in Miss Deep's quote, she has the ability to "phase," which allows her to render her body insubstantial. She can walk through solid objects, and solid objects will pass right through her. The series doesn't show what (if anything) can affect her in her "phased" state, although we get a clue when the villainous monk Genjo took a swing at her with his staff and the weapon went right through her. He announced "Such a trick won't work twice." and hit her with his next swing (much to Miss Deep's painful surprise). A guess would be Genjo was able to extend his "chi" and use his staff to affect Miss Deep's insubstantial form. However, this is the only time she is hit while phasing. If used in a campaign, the GM will need to decide what can affect Miss Deep while she is phasing.
Miss Deep can use her phasing power in a number of ways. She can selectively turn it on and off, and at one point is seen picking up a jacket with one hand, thrusting her phased other arm through it, and then opening fire with the gun held in that hand. Hence, the "Affects Real World" Advantage on Miss Deep's STR and her Beretta pistol (At another point Miss Deep and a character with powers identical to her's point their guns at each other's faces and open fire. The shots pass harmlessly right through each other...) Miss Deep can also phase her hands into objects, giving her a strong grip. She has used this power to climb up objects (such as grabbing onto the ceiling above her), and to hold onto objects in adverse conditions (like the wall of an airlock when the door opens).
Finally, Miss Deep can use her phasing power in a fairly lethal manner. She can phase her hand into someone's body and then solidify her hand just enough to crush her victim's heart. This is not an easy trick to pull off (her target can' be moving for example), but it is quite painful. Note this power is defined as a NND. As with Miss Deep's Desolidification, the GM will have to decide what the defense for this power is
In combat, Miss Deep likes to abort to her phased form (or start out phased), as she looks perfectly solid until an object passes through her (or her it). The special effect of this is a bright cloud of "sparks" marking the passage of the object. She will then respond with either her gun, or if that is empty, hand-to-hand combat (here labeled "karate" for lack of a better style definition). When fighting hand-to-hand, Miss Deep is very acrobatic, combining various kicks with impressive flips and dodges. Miss Deep will also use her phasing power in such ways as "catching" a hand-to-hand weapon with her body. When fighting Genjo, for example, she let the staff pass part-way through her body and then "grabbed" it. This looks to be an application of either "Block" or a Grab versus a Focus.
Appearance: Aged 26, Miss Deep stands about 5'8" with an impressively proportioned figure. Her hair is dark blue, and her eyes are shade of magenta. When acting as Miss Deep, she wears a skintight back jumpsuit that leave the upper half of her chest exposed (although the shoulders are covered). Black gloves, black boots (to which she straps her gun and spare clips), and several belts complete the costume. If not dressed in the jumpsuit, Miss Deep will don any one of a number of disguises.
Designer's Notes: Miss Deep comes from the anime series Read Or Die. It is a three-episode action-adventure series that is technically quite excellent, with very nice animation and computer-effects. The anime series is based on the manga of the same name. I managed to see Read Or Die via a bootleg version without sound, and based all of this on the subtitles and some material I found on the Read Or Die website.
SPOILER WARNING (don't read this if you intend to watch the series!):
In the anime, Miss Deep is a double agent (literally) for a group known as the I-Jin. The I-Jin have a plan to control the world (don't they all?), and part of this plan involves cloning. Miss Deep is in fact a clone of the greatest spy in history—Mata Hari. Mata Hari killed Nancy Makuhari and took her identity, which means all the material presented her (such as coming from Japan and attending Cambridge) really applies to the now-dead agent. In addition, Mata Hari has a cloned "sister" (it would seem Mata Hari was suffering from shifting loyalties). The original Mata Hari is the one working for the Section A Library Special Force, while the younger sister is a loyal I-Jin operative. At the end of the anime series, the original Mata Hari is dead and the younger sister is suffering from brain damage due to oxygen deprivation. This write-up represents the older sister (although it will serve for both versions). To truly represent Mata Hari, the character sheet needs a few skills (Action and Seduction come to mind), and a second Social Limitation: Secret ID (agent of the I-Jin).
(Miss Deep created by Kurata Hideyuki, character sheet created by Michael Surbrook)
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