Val CHA Cost Roll Notes 30 STR 20 15- Lift 1600 kg; 6d6 HTH Damage [3] 15 DEX 15 12- OCV: 5/DCV: 5 23 CON 26 14- 18 BODY 16 13- 5 INT -5 10- PER Roll 14- 5 EGO -10 10- ECV: 2 23 PRE 13 14- PRE Attack: 4 1/2d6 10 COM 0 11- 14 PD 4 Total: 14 PD (4 rPD) 10 ED 3 Total: 10 ED (2 rED) 3 SPD 5 Phases: 4, 8, 12 11 REC 0 46 END 0 45 STUN 0 Total Characteristic Cost: 87 Movement: Running: 8"/16" Leaping: 5" Swimming: 6"/12" Cost Powers & Skills 20 Bite: Killing Attack - Hand-To-Hand 1 1/2d6 (3d6+1 w/STR); Reduced Penetration (-1/4), END 2 11 Tail Lash: Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2); Hand-To-Hand Attack (-1/2), Only With Extra Limb (-1/2) 9 Tough Hide: Armor (4 PD/2 ED) 8 Heavy: Knockback Resistance -4" 3 Faster Then It Looks: Running 2"; Increased Endurance Cost (x2 END; -1/2), END 2 2 Lunging: Leaping 5"; Forward Movement Only (-1), Must Start in Water (-1/2), No Noncombat Movement (-1/4), END 1 1 Lunging: Leaping 1"; Upward Movement Only (-1), Must Start in Water (-1/2), No Noncombat Movement (-1/4), END 1 4 Aquatic: Swimming +4" (6" total), END 1 12 Sharp Senses: +4 PER with all Sense Groups 6 Tail: Extra Limb (1), Inherent (+1/4) 13 Submerged Body: Invisibility to Sight Group , Reduced Endurance (0 END; +1/2), Persistent (+1/2); Only When Not Moving (-1), Only While In Water (-1/2), Only Versus Viewers Near Water Level (-1/2) 3 Tail: Stretching 1", Reduced Endurance (0 END; +1/2); Always Direct (-1/4), Limited Body Parts (tail; -1/4), No Noncombat Stretching (-1/4), No Velocity Damage (-1/4) Skills 10 +2 with HTH Combat 4 +2 OCV with Grab 7 Concealment 14-; Self Only (-1/2) 5 Stealth 13- 9 Tracking 13- Total Powers & Skill Cost: 127 Total Cost: 214 75+ Disadvantages 15 Physical Limitation: Animal Intelligence (Frequently, Greatly Impairing) 10 Physical Limitation: Enormous, up to four times human size (Frequently, Slightly Impairing) 5 Physical Limitation: Reduced Leap, cannot leap (Infrequently, Slightly Impairing) 15 Physical Limitation: Very Limited Manipulation (Frequently, Greatly Impairing) 10 Psychological Limitation: Aggressive And Territorial (Common, Moderate) 15 Reputation: Large and dangerous reptile, man-eater, 11- (Extreme) 69 Experience Points Total Disadvantage Points: 214
Ecology: Crocodiles live in and near water, and are commonly found in Africa, America, Asia, and Australia. The crocodiles represented by this write-up are the Nile and Indo-Pacific crocodiles, which are found in the Nile River, and all through rivers in Australia and portions of southeast Asia. The Indo-Pacific crocodile is also known for its seagoing habits, and has been found in fairly deep water, feeding on sharks and turtles.
In general, crocodiles are river dwellers, although they will make their home in marshes and swamps as well. They can and will prey and nearly anything, and will feed on birds, fish, other crocodiles, various reptiles and amphibians, and a wide variety of mammals, ranging in size from small antelope to large wildebeest. Crocodiles are also known man-eaters, and will do so with some regularity. It is estimated more than 1000 people are killed and eaten each year by crocodiles in Africa.
Personality/Motivation: Typical animal motivations. It should be noted crocodiles can be fairly aggressive animals, and male crocodiles can be territorial. Crocodiles are known to attack canoes and small boats equipped with outboard motors. It is thought these attacks are due to the crocodile thinking the canoe or boat is an intruding larger crocodile.
Powers/Tactics: Crocodiles hunt by lying in wait along the surface of the water. They typically submerge all but their eyes and nostrils, and in this position are effectively invisible to anyone at water level (Those under the water, of high above the river will be able to see the crocodile with much less difficulty.). In this position they will wait motionless, waiting for a potential prey item to appear. The crocodile will then fully submerge, resurfacing periodically to track its prey, until it is close enough to lunge out of the water and grasp its prey in its jaws. They crocodile will then hold on with its mouth, drag its prey into the water, and then spin, attempting to drown its prey as it tears off a great mouthful of flesh. In order to simulate the crocodile's hunting methods, Game Masters may want to make the croc's Bite a Continuous Attack, or declare that a successful Bite is also a successful Grab attack, allowing the croc to bite and then hold onto prey.
Due to its strength and power, crocodiles can lunge upwards of 30 feet out of the water and up a beach to strike. The can also leap up to five feet vertically, snatching prey off of an overhanging bridge, dock or branch. Both forms of leap require the crocodile to start out in water, using its tail to propel itself upwards and out.
As a final note, crocodile are not slow and sluggish, although they do spend a lot if time conserving energy by basking. They can outrun a man both in and out of the water, and are very fast over short distances. The best way to view a crocodile is from a safe, elevated vantage point and with a pair of binoculars.
Appearance: Crocodiles are large reptiles with long, narrow heads, wide bodies, and powerful tails. They are bluish- or greenish-gray in color, with heavily scaled and armor-plated hides. The Nile crocodile can reach weights of 2200 lbs and lengths of 21 feet, while the Indo-Pacific crocodile can exceed 23 feet.
Designer's Notes: The crocodile is probably one of, if not the most efficient predator on the planet (the Great White Shark is its main competitor). It kills more people each year than any other large animal, and is found worldwide.
Recommended Reading:
Matthews, Richard. Nightmares of Nature
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